Alice in Wonderland

Alice in Wonderland is an adventure platformer based upon the two Alice books by Lewis Carrol and created using the same engine as Below the Root. However, whereas that game had more of a focus on role playing, Alice has more of a focus on puzzle solving.

Puzzles come in a variety of forms including many inventory based puzzles, and more appropriately, given the subject matter, riddles. Also, there are many physical puzzles primarily taking the form of how to get from here to there through jumping and using inventory items to change Alice's size.

The plot is more inspired by the Alice books than strictly adapting them. Especially the game tries to adapt Carrol's sense of humor in its rhymes and puns. Interestingly, Alice's end of conversations are driven by selecting emotions rather than typing words, and it is possible to anger NPCs and have them stalk off, leaving you to wait until a pre-appointed hour when they will reappear. The time can be discovered by looking at one of the various clocks throughout the game. Time is important because the game must be completed before the Red King wakes, although this isn't much of an issue especially since the game can be saved whenever and mistakes easily taken back.

Added March 8, 2020
Published By Windham Classics Corporation
Developed By Dale Disharoon, Inc.
Front Cover (United States) (Commodore 64) from mobygames.com
Back Cover (United States) (Commodore 64) from mobygames.com
Media (United States) (Commodore 64) from mobygames.com
Inside Cover (United States) (Commodore 64) from mobygames.com
Inside Cover (United States) (Commodore 64) from mobygames.com
Extras (United States) (Apple II) from mobygames.com
Manual (United States) (Apple II) from mobygames.com
Spine/Sides (United States) (Apple II) from mobygames.com
Spine/Sides (United States) (Apple II) from mobygames.com
Spine/Sides (United States) (Apple II) from mobygames.com
Front Cover (United States) (Apple II) from mobygames.com
Back Cover (United States) (Apple II) from mobygames.com
Inside Cover (United States) (Apple II) from mobygames.com
Inside Cover (United States) (Apple II) from mobygames.com
IGDB Cover from igdb.com
Windham Classics Load Screen for AIW (Commodore 64) from mobygames.com
Alice In Wonderland Title Screen (Commodore 64) from mobygames.com
Meeting the White Rabbit (Commodore 64) from mobygames.com
On a boat (Commodore 64) from mobygames.com
Outside a building with a giant clock (Commodore 64) from mobygames.com
Outside The Mill with various options (Commodore 64) from mobygames.com
Windham Classics logo / loading screen (Apple II) from mobygames.com
Title screen (Apple II) from mobygames.com
Part of the game demo and credits (Apple II) from mobygames.com
This rabbit is late! (Apple II) from mobygames.com
You're supposed to be practicing your french...sounds boring... (Apple II) from mobygames.com
Outside The Mill... (Apple II) from mobygames.com

Year of Release:
1985

Genre(s):
Puzzle Adventure

Graphic Style:
2D

Camera View:
Third-Person

Control Type:
Menu-Driven

Setting/Theme:
Fantasy

Available From: