Aliens: A Comic Book Adventure

You play Lt. Col. Hericksen, an ex-colonial marine who is now the commander of a three-man terraforming team. Your objective is to travel to remote outpost B54-C in order to find the cause of a distress call your vessel received.

Gameplay is a point-and-click adventure with limited, inventory-based puzzles. Grid-based combat is present as well. The player is given what amounts to timed objectives throughout the game, and must uncover the truth about the mysterious outpost's history before the colony's sudden destruction.

The game functions as a sequel to Dark Horse Comic's Aliens: Labyrinth, and follows up on characters and events from the end of that series.

Added March 8, 2020
Published By Mindscape
Developed By Cryo Interactive
Front Cover (United States) (DOS) from mobygames.com
Back Cover (United States) (DOS) from mobygames.com
Media (United States) (DOS) from mobygames.com
Media (Germany) (DOS) from mobygames.com
Media (Germany) (DOS) from mobygames.com
Front Cover (Germany) (DOS) from mobygames.com
Back Cover (Germany) (DOS) from mobygames.com
Front Cover (United Kingdom) (DOS) from mobygames.com
Back Cover (United Kingdom) (DOS) from mobygames.com
Media (United Kingdom) (DOS) from mobygames.com
Back Cover (France) (DOS) from mobygames.com
Media (France) (DOS) from mobygames.com
Media (France) (DOS) from mobygames.com
Front Cover (France) (DOS) from mobygames.com
Media (Italy) (DOS) from mobygames.com
Front Cover (Italy) (DOS) from mobygames.com
Back Cover (Italy) (DOS) from mobygames.com
Front Cover (Spain) (DOS) from mobygames.com
Back Cover (Spain) (DOS) from mobygames.com
IGDB Cover from igdb.com
From the animated intro. (DOS) from mobygames.com
Starting point (DOS) from mobygames.com
Theres something out there.... (DOS) from mobygames.com
Side-view of Lora (DOS) from mobygames.com
Talking to O'Connor (DOS) from mobygames.com
Well, somethimes you had to... 8) (DOS) from mobygames.com
Landing Sequence (DOS) from mobygames.com
Landing Sequence (DOS) from mobygames.com
Landing Sequence (DOS) from mobygames.com
Your crew changes into to mech suits to explore the base. (DOS) from mobygames.com
The rescue's not looking promising. (DOS) from mobygames.com
The game juxtaposes 3D locations and objects with 2D human characters. (DOS) from mobygames.com
Showing off the lighting. (DOS) from mobygames.com
Limited grid-based combat is featured. (DOS) from mobygames.com
A very "Alien" hallway. (DOS) from mobygames.com
Got here too late to kill this one. (DOS) from mobygames.com
The plot is a continuation of Dark Horse's "Labyrinth." Here we find Colonel Doctor Crespi about where he left off. (DOS) from mobygames.com
In-game music CDs feature the game's complete soundtrack, and can be played on in-game players. (DOS) from mobygames.com
Reversi training. Will be used in a puzzle later. (DOS) from mobygames.com
Animated disc swap screen. Get used to seeing it! (DOS) from mobygames.com
"Give us a kiss!" (DOS) from mobygames.com
Location of a crucial, hidden button to proceed. Now watch the button... (DOS) from mobygames.com
Click on it, and the label changes entirely. Door to "Coer"?? (DOS) from mobygames.com
Inventory and status screen. (DOS) from mobygames.com

Year of Release:
1995

Platform(s):

Genre(s):
Investigative

Graphic Style:
3D

Camera View:
First-Person

Control Type:
Point and Click

Setting/Theme:
Sci-Fi

Other Tags:
Speech

Available From: