Chaos: A Fantasy Adventure Game

The journey begins in a strange, barren landscape. A mystifying world of color and motion carries you from the sublime to the seemingly innocuous--a studio apartment with an answering machine, a painting, a wall clock, and a window. But the clock spins erratically, the painting keeps transforming, the phone machine won't work, bill collectors are knocking on the door and there's not a dime in the place. You confront increasingly complex challenges and difficult obstacles en route to your objective.

Added September 20, 2020
Developed By Gray Matter Studios
Front Cover (United States) (Macintosh) from mobygames.com
Back Cover (United States) (Macintosh) from mobygames.com
Front Cover (United States) (Windows 3.x) from mobygames.com
Back Cover (United States) (Windows 3.x) from mobygames.com
Old Cover Image
Everybody loves title screen shots! (Windows 3.x) from mobygames.com
The inside of your squalid trailer home and the starting point of your adventure. (Windows 3.x) from mobygames.com
The game starts with a harassing call from a bill collector on your video phone. (Windows 3.x) from mobygames.com
Wouldn't it be great if PDAs came free in cereal boxes? They do in this game. (Windows 3.x) from mobygames.com
Your PDA records all your messages, keeps track of your bank balance, and even provides lessons on chaos theory. (Windows 3.x) from mobygames.com
It wouldn't be a good mid 90's adventure game without Myst-like environments. (Windows 3.x) from mobygames.com
As with most games designed on a Mac, the other characters are superimposed quick time video clips. (Windows 3.x) from mobygames.com
No, it's not the headquarters of Maxwell Smart's enemies, it's just a radio station. (Windows 3.x) from mobygames.com
Throughout the game, chaos theory will be discussed in the context of real applications such as music... (Windows 3.x) from mobygames.com
... or the stock market. (Windows 3.x) from mobygames.com
As the game progresses, you'll receive short video lessons on chaos theory that relate to the puzzles you are trying to solve. (Windows 3.x) from mobygames.com
Ranger Beth gets you started on a study of fractal geometry in plants. (Windows 3.x) from mobygames.com
A lesson about chaos in nature or the most graphically sophisticated litter cleaning simulation ever? You be the judge. (Windows 3.x) from mobygames.com
You'll wish chaos theory could be applied to violence after you have to repeat the same set of mouse clicks FIFTEEN times on this dofus to advance through a section of the game. (Windows 3.x) from mobygames.com
Game start (Windows 3.x) from mobygames.com
Radio and game options menu (Windows 3.x) from mobygames.com
Tools and magnets (Windows 3.x) from mobygames.com
Sink (Windows 3.x) from mobygames.com
Bathroom (Windows 3.x) from mobygames.com
Moving fractal picture (Windows 3.x) from mobygames.com
Uncle Prospero on the videophone (Windows 3.x) from mobygames.com
Hills (Windows 3.x) from mobygames.com
Trailer (Windows 3.x) from mobygames.com
Glass dome (Windows 3.x) from mobygames.com
Deflated balloon (Windows 3.x) from mobygames.com
Boat (Windows 3.x) from mobygames.com
Pier (Windows 3.x) from mobygames.com
Bridge mechanism (Windows 3.x) from mobygames.com
Rocket launch console (Windows 3.x) from mobygames.com

Year of Release:
1996

Genre(s):
Puzzle Adventure

Graphic Style:
3D FMV

Camera View:
First-Person

Control Type:
Point and Click

Other Tags:
Speech

More Info:

Available From: