The Swedish game studio Frictional Games continues its tradition in the horror genre (Amnesia, Penumbra series) with SOMA . This time, the player is presented with a science fiction story in which the protagonist, Simon Jarret, is suddenly transported to an abandoned facility the moment he goes through a brain scan. After surviving a car accident with severe brain injuries as a result, Simon accepts to have his brain scanned with a new, experimental technology. While he starts the day in his apartment in Toronto, the scan takes him to the mysterious PATHOS-II facility mere hours later. Much like its predecessors, SOMA's gameplay is built from monster encounters, puzzle solving and the exploration of mysterious game world and plot. Similar to Amnesia or the last two Penumbra games, Simon in unarmed and every encounter requires the player to avoid direct contact with the hostile creatures of PATHOS-II. As for the puzzles, Frictional reuses in part the capabilities of its in-house engine, the HPL engine (on its third main version), to manipulate every object in the world as if the mouse were a virtual hand that the player inserts in the game world. However, this time around puzzles are mainly about interacting with computer terminals, leaving object manipulation more for world exploration.
Added
March 8, 2020
Published By
Frictional Games
Developed By
Frictional Games
Front Cover (Worldwide) (Linux)
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Front Cover (Worldwide) (Linux)
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Front Cover (Worldwide) (Linux)
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Front Cover (Worldwide) (Windows)
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Front Cover (Worldwide) (Windows)
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Front Cover (Worldwide) (Windows)
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Front Cover (Worldwide) (Windows)
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Front Cover (Worldwide) (Macintosh)
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Front Cover (Worldwide) (Macintosh)
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Front Cover (Worldwide) (Macintosh)
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Header Image (Windows)
from Steam
IGDB Cover from igdb.com
Title screen and main menu
(Windows)
from mobygames.com
A short intro told with still pictures
(Windows)
from mobygames.com
You wake up in your apartment
(Windows)
from mobygames.com
There are a lot of pictures and photos that you can examine in the game
(Windows)
from mobygames.com
Simon's email
(Windows)
from mobygames.com
As usual with games by Frictional, you can pick up and rotate almost any object
(Windows)
from mobygames.com
Finally reached Munshi's lab - a turning point for Simon
(Windows)
from mobygames.com
What is this pace?
(Windows)
from mobygames.com
Dark moody corridors
(Windows)
from mobygames.com
One of the numerous recordings explaining what has happened in this place
(Windows)
from mobygames.com
The first time when you'll feel something's wrong here
(Windows)
from mobygames.com
Trusty Omnitool - used to unlock doors and access various computers and machinery
(Windows)
from mobygames.com
So... we're underwater?
(Windows)
from mobygames.com
Would you stick your finger inside?
(Windows)
from mobygames.com
That thing on the first floor looks menacing
(Windows)
from mobygames.com
What? You're one crazy robot, you know that?
(Windows)
from mobygames.com
Yes, there are some gruesome scenes
(Windows)
from mobygames.com
You need to reroute the power somehow
(Windows)
from mobygames.com
Oh, finally a friendly face in this mess
(Windows)
from mobygames.com
A large portion of the game is spent underwater, at the ocean floor
(Windows)
from mobygames.com
This robot is friendly
(Windows)
from mobygames.com
What has happened to you?
(Windows)
from mobygames.com
So, it's a part of the space program
(Windows)
from mobygames.com
There's definitely someone/something behind the bend of the tunnel
(Windows)
from mobygames.com
You're alive too?
(Windows)
from mobygames.com
You can take a quiz about your feelings on your new existence in the ARC
(Windows)
from mobygames.com
Inside a sunken ship, watching a TV recording and hiding from a creature (to the left)
(Windows)
from mobygames.com
Game over
(Windows)
from mobygames.com
This zeppelin was used to take people from one station to another
(Windows)
from mobygames.com
...and then I looked him in the eye
(Windows)
from mobygames.com
Oh, this is quite disgusting
(Windows)
from mobygames.com
No, the game did not turn into a shooter, it's just a short scene
(Windows)
from mobygames.com
I need to get past this thing somehow
(Windows)
from mobygames.com
One of many logs and diaries
(Windows)
from mobygames.com
Excellent use of lighting
(Windows)
from mobygames.com
You'll need to get the right VR settings to make this man talk
(Windows)
from mobygames.com
Some fiddling with VR parameters
(Windows)
from mobygames.com
Where does the blood trail lead?
(Windows)
from mobygames.com
Beheaded people
(Windows)
from mobygames.com
I wonder what he sees in that monitor
(Windows)
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We need to go even further down from here
(Windows)
from mobygames.com
At the lowest point of the ocean
(Windows)
from mobygames.com
Attacked by a mutated creature
(Windows)
from mobygames.com
All this poor fellow is left to do is dream of his son
(Windows)
from mobygames.com
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Trailer
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