The Talos Principle

In The Talos Principle you awake finding yourself in ruins. You can not recognize the place, nor, in truth, who or what you are. The ruins resemble a Greek mythology setting, but are crowded of lasers, turrets, robotic devices and technological items such as fans. The place is a mixture of past and future. You yourself might be a human, or a robot, or half of both. The goal of each area is reaching where a Tetris-like piece lies and collect it, being allowed to advance. You exploit your abilities and the environment to do so, reflecting lasers, activating or deactivating fans, moving or stacking blocks. It is possible to go backwards in time, undoing game play, like in Braid.

While solving puzzles, an unidentifiable beholder, introducing itself as a god, and behaving like an artificial intelligence, talks, opening philosophical questions before you. You can choose your behaviour, from more faithful to more doubtful. The purpose of yours will be to overcome the puzzles as well as find the real answer to the dilemmas, which include your identity and the general meaning of things, if this is possible.

Followed By The Talos Principle: Road to Gehenna
Followed By The Talos Principle 2
Series The Talos Priniple (1)
Added March 8, 2020
Published By Devolver Digital
Croteam
Developed By Croteam
Header Image (Windows) from Steam
Steam Header Image from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Trailer 1  2  3 

Year of Release:
2014

Genre(s):
Puzzle Adventure

Graphic Style:
3D

Camera View:
First-Person Third-Person

Control Type:
Direct Control Virtual Reality

Setting/Theme:
Sci-Fi

Gameplay:
Action

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