The Very Big Cave Adventure

Essentially a graphical version of Colossal Cave, The Very Big Cave Adventure has the player navigating around a forest, collecting treasures and dealing with strange creatures. It involves reading a description of each scene, then typing in one- or two-word commands to perform an action, with some of them providing some humor to the player. Directions can be abbreviated as N, E, S, W.

Added February 15, 2021
Published By CRL Group PLC
Developed By St. Bride's School
Front Cover (United Kingdom) (ZX Spectrum) from mobygames.com
Back Cover (United Kingdom) (ZX Spectrum) from mobygames.com
Media (United Kingdom) (ZX Spectrum) from mobygames.com
Title (Commodore 64) from mobygames.com
Startup (Commodore 64) from mobygames.com
You start your adventure in front of a brick building (Commodore 64) from mobygames.com
Cannot enter the house at this time (Commodore 64) from mobygames.com
Cannot drink the water, either (Commodore 64) from mobygames.com
I can see a bull and an old penny here (Commodore 64) from mobygames.com
Now who knew that bulls can actually talk (Commodore 64) from mobygames.com
Lost in the forest (Commodore 64) from mobygames.com
Why is this hill in the game anyway? (Commodore 64) from mobygames.com
Inside the brick building, home to loads of stuff (Commodore 64) from mobygames.com
Trapped (Commodore 64) from mobygames.com
Fine (Commodore 64) from mobygames.com
Loading screen (ZX Spectrum) from mobygames.com
You start the game outside this house (ZX Spectrum) from mobygames.com
A confusing hill that defies Geography (ZX Spectrum) from mobygames.com
The bull charges at you when you get to the ravine (ZX Spectrum) from mobygames.com
The schools humour shines through in its puns (ZX Spectrum) from mobygames.com
Using the penny on the slot opens the door to the building (ZX Spectrum) from mobygames.com
Wellington boots, a bomb and a hefty log are available to be picked up inside the building (ZX Spectrum) from mobygames.com
Using the bomb on the bull causes an explosion of colour (ZX Spectrum) from mobygames.com
The grate is the entrance to the very big cave but it is locked (ZX Spectrum) from mobygames.com
A not so secret hiding place (ZX Spectrum) from mobygames.com
Its very dark in the very big cave so you need a very bright lamp (ZX Spectrum) from mobygames.com
A rod lies on the floor in this part of the cave (ZX Spectrum) from mobygames.com
The rude word on the wall is Commodore (ZX Spectrum) from mobygames.com
Saying commodore warps you back to the surface (ZX Spectrum) from mobygames.com
A fence appears in the building when you return (ZX Spectrum) from mobygames.com
From the description of the man he sounds like Clive Sinclair (ZX Spectrum) from mobygames.com
Title screen: G.I. Games tape release, the same screen is used for parts one and two (ZX Spectrum) from mobygames.com
Title screen: CRL release - part two (ZX Spectrum) from mobygames.com
Title screen: Zenobi Software release. The same screen is used for parts one and two (ZX Spectrum) from mobygames.com
This screen follows the title screen and comes before the first game screen (ZX Spectrum) from mobygames.com
The start of part two, the player is required to load a saved game (ZX Spectrum) from mobygames.com
Zenobi software released a version on disc. It starts with this menu (ZX Spectrum) from mobygames.com

Year of Release:
1986

Genre(s):
Interactive Fiction Traditional

Graphic Style:
2D

Camera View:
First-Person

Control Type:
Text Parser

More Info:

Available From: