Abzû

Abzû is a game about exploring an underwater environment. The player's character looks like a diver and can be freely moved around the 3D environment, along with free camera rotation. It is possible to swim in any direction, break through the surface and do a flip, explore the bottom with a headlight turned on automatically when it gets dark and so on. Next to a separate button for acceleration, there is a short boost function with three tiers to get a short burst of extra speed. Next to the interactive tutorial there are no prompts or HUD elements that explain goals. The diver has an unlimited supply of air.

The diver gets to explore different self-contained areas linked together by passages. These are all filled with different types of fish and interaction is possible by swimming through them. There is also a type of ecosystem as some will feed off others. The player's character cannot die and at times small environment based puzzles need to be completed to progress to the next area. Sometimes drones can be freed that swim along. These open up certain passages and the diver can interact with them through a sound, but this has no further function. Optional elements include locating places where additional fish types can be freed and collecting hidden shells. The game encourages the meditative element of the game to sit back and enjoy the environment as certain statues can be located where a meditation function can be activated. While meditating the diver is no longer controlled, but the player moves around the camera, following and watching the fishes in the environment.

No background information is provided at the start, but the story of a civilization in the ocean is unveiled gradually through elements in the background and there is a progress system based on bringing orbs to temples. Sometimes there are also different sections, locking the diver to a 2D plane or taking away some parts of movement and limited camera actions to swim along giant creatures, avoiding mine-like objects, gliding in a jetstream with other fish. At times it is possible to cling to larger creatures and hitch rides.

Added March 8, 2020
Published By 505 Games
Developed By Giant Squid
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Header Image (Windows) from Steam
IGDB Cover from igdb.com
Main menu (Windows) from mobygames.com
Chapter selection (Windows) from mobygames.com
The lonely diver, drifting in the ocean at the start of the game. (Windows) from mobygames.com
A brief tutorial (Windows) from mobygames.com
Hitching a ride. (Windows) from mobygames.com
The fishes are curious and will often follow you. (Windows) from mobygames.com
Free these drones. (Windows) from mobygames.com
A first orb has been brought to the temple. (Windows) from mobygames.com
Gliding through a fast jetstream. (Windows) from mobygames.com
When in a dark environment, you turn your headlight on automatically. (Windows) from mobygames.com
Free creatures to make them appear in the game, such as this sea turtle. (Windows) from mobygames.com
A strange gate (Windows) from mobygames.com
Following the stream to reach the surface. (Windows) from mobygames.com
A new environment to explore (Windows) from mobygames.com
This is one of the statues where you can sit and mediate. (Windows) from mobygames.com
Following this wrasse in meditation mode. (Windows) from mobygames.com
Moving on to a new section. (Windows) from mobygames.com
The passageway that leads to the temple. (Windows) from mobygames.com
A new part has been unlocked and orcas appear. (Windows) from mobygames.com
Swimming up with a boost accompanied by a drone. (Windows) from mobygames.com
A giant school of fish (Windows) from mobygames.com
A new environment, now with orange vegetation (Windows) from mobygames.com
Find a way to unlock and open the gate. (Windows) from mobygames.com
More of the story is revealed through pictures such as these. (Windows) from mobygames.com
A meeting with a blue whale (Windows) from mobygames.com
The diver is electrocuted. (Windows) from mobygames.com
A small passage (Windows) from mobygames.com
Inside an industrial environment (Windows) from mobygames.com
A hologram (Windows) from mobygames.com
A room with lots of strange, floating devices (Windows) from mobygames.com
One of the rare moments when you are out of the water. (Windows) from mobygames.com
You can move the camera in any direction, here viewing the surface from below. (Windows) from mobygames.com
Looking around at the surface. (Windows) from mobygames.com
The gate is now open. (Windows) from mobygames.com
The sea turtle is my taxi for a while. (Windows) from mobygames.com
One of the collectible shells (Windows) from mobygames.com
Inside a giant school of fish (Windows) from mobygames.com
Meeting the white shark. (Windows) from mobygames.com
Breaking through the surface on the back of the shark. (Windows) from mobygames.com
One of the game's final environments (Windows) from mobygames.com
Using the jetstream to move on to a new section. (Windows) from mobygames.com
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Trailer 1  2  3  4 

Year of Release:
2016

Platform(s):

Genre(s):
Exploration

Camera View:
Third-Person

Setting/Theme:
Fantasy

Gameplay:
Action Meditative Naval

Available From: