In days of lore, worthy knights sought to become Knights of the Round Table in Camelot. This is the story of Knight Bradwen, a King's illegitimate son, whose half-brother banishes him from his home after the death of their father. Bradwen and his trusty steed set out to regain his lands, his honor and attain his rightful place at the Round Table.
Bradwen's story is told two ways - that of a Christian knight who will seek advice from the likes of Sir Lancelot - or that of a Celtic knight who will be guided by Merlin the Wizard and fairies. You choose which story to play at the beginning of the game by picking a red or white book from its pedestal. Each tale is played completely apart from the other, has different paths and quests, and separate save-game locations.
A historical database is included as a reference tool and includes topics concerning the life of a knight and the history of the times. Your particular story is contained in a journal to which text is added as you progress.
The game features pre-rendered, detailed (but static) backgrounds with animated 3D objects (birds, animals etc.), original music and sound effects. Keyboard keys are used for movement and actions, such as picking up an object or searching a fallen foe. Your mouse is used for menus and conversation. If Bradwen has gained the proper weapon, he will fight enemies automatically simply by clicking on the sword icon. Because a choice can be made whether to talk to or fight a potential foe, you can die if you make the wrong selection.
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During the Intro, you get a glimpse of the fantasy that awaits
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Learning about Bradwen's 2 stories
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Beginning Menu
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When beginning a new game, choose which spot to save it in
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Save Menu
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Saving a game
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Topics in the Historical Database
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One of the many articles in the database
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Click on the quest you are working on
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Read the story to keep up with your progress in each quest
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Bradwen and his trusty steed. Use the keyboard arrow keys to control movement.
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A fallen enemy. To search him, stand directly in front of him and as close as possible.
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Meeting your father, the King.
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The mouse is used to access menus for topics, inventory and different destinations.
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Fumes rising up from the depths of hell!
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In the Celt game, you briefly play Bradwen's Squire. (Are the naked statues one reason for the "Teen" rating?)
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Your Squire talks to a winged fairy.
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You shouldn't kill this Giant. There are other ways to defeat him.
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Do you think these plaid pants make me look fat, Mr. Ogre?
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Brad's squire is with him all the time - but you can't see him except when remounting your horse.
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The chamber of the Knights of the Round Table
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At last you meet King Arthur!
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Bradwen the Christian looks more like a soldier than his Celtic counterpart.
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The Christian horse looks different too.
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Top icons appear when a new destination, item or topic becomes available.
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Exploring the ampitheater in the ruined city of Magovenium
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The Christian knight can get inside the monestary, while the Celtic knight has no need to. While examining each alcove there, the words are spoken in Latin but displayed in English.
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