Broken Sword: The Smoking Mirror

Broken Sword: The Smoking Mirror is the sequel to Circle of Blood and the second game in the Broken Sword series.

The player alternately controls George Stobbart, the protagonist of the first game, and Nicole Collard, the French journalist he met in the first game and who has since become his girlfriend. The game starts with George witnessing the kidnapping of Nicole. This event eventually leads to an investigation into a conspiracy revolving around a forthcoming solar eclipse and the evil Aztec god Tezcatlipoca. The locations visited throughout the game include Paris, Marseilles, London, Quaramonte, the jungle, a Caribbean environment, and a zombie island. Certain locations from the previous game make a return.

The game is entirely in 2D and gameplay is in typical point-and-click fashion. The player moves the character around using the mouse, examines the environment, talks to other people, and collect items stored in an inventory. These items need to be used or combined with other items to solve puzzles.

Preceded by Broken Sword: The Shadow of the Templars
Followed By Broken Sword 2.5: The Return of the Templars
Followed By Broken Sword: The Sleeping Dragon
Remade By Broken Sword II: The Smoking Mirror - Remastered
Series Broken Sword (2)
Added March 8, 2020
Published By Sony Computer Entertainment
Virgin Interactive Entertainment
Crave Entertainment
Developed By Revolution Software
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Intro: a Mexican temple (Windows) from mobygames.com
George and Nico, together again, and on a case (Windows) from mobygames.com
Objects' names are highlighted (Windows) from mobygames.com
This hand means there's more to explore there (Windows) from mobygames.com
Like this you pick up things (Windows) from mobygames.com
Below is your inventory (Windows) from mobygames.com
In Marseille (Windows) from mobygames.com
Above are the options (Windows) from mobygames.com
Talking to characters: below are the topics you can choose (Windows) from mobygames.com
"Talk" -cursor (Windows) from mobygames.com
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George is visiting familiar places and talking to recurring characters, as it usually is with sequels (Windows) from mobygames.com
After making a mess and breaking what could be broken, George's work is done here (Windows) from mobygames.com
Sneaking into the warehouse through the front door would simply be too obvious for George (Windows) from mobygames.com
Rescuing Nico, right after picking all the interesting stuff first (Windows) from mobygames.com
With all these items in your inventory, there's gotta be something that can help you escape (Windows) from mobygames.com
No matter the country he's in, George has a soft spot for visiting prisons (Windows) from mobygames.com
In this game, for the first you get to control Nico as well (Windows) from mobygames.com
There are all kinds of people to meet in a jungle (Windows) from mobygames.com
Nico seems to have been poisoned, guess you'll have to find an antidote somehow (Windows) from mobygames.com
Okay, this takes about the horizontal trip, now think of a way to go up (Windows) from mobygames.com
Nico seemed to have found a long forgotten underground tunnel (Windows) from mobygames.com
George versus wild boar... my money's on wild boar (Windows) from mobygames.com
Nico found another piece of clue, yet another stone, hm.... (Windows) from mobygames.com
In deadly situations, time is of the utmost essence (Windows) from mobygames.com
George just found himself in the middle of a fierce pirate invasion, could it really be? (Windows) from mobygames.com
In spite of being overpowered and branded for death, George doesn't give up (Windows) from mobygames.com
Adventure game wouldn't be adventure enough without some hardcore riddles and puzzles (Windows) from mobygames.com
What a beautiful sunny day - what could go wrong? (Windows) from mobygames.com
Arriving in Quaramonte (Windows) from mobygames.com
A view of the town (Windows) from mobygames.com
The market in Quaramonte (Windows) from mobygames.com
A native village in the rainforest (Windows) from mobygames.com
Finally we know what we're looking for! (Windows) from mobygames.com
George's quest for the Eagle Stone takes him to this Caribbean town, founded by the pirate who took the stone. (Windows) from mobygames.com
Panorama of a bay at Zombie Island (currently zombie-less, it seems) (Windows) from mobygames.com
Can you find Nico in this picture? (Windows) from mobygames.com
George accidentally walks into a movie set - next time you watch a pirate film, check out the stunt doubles! (Windows) from mobygames.com
Something really bad must have happened here... (Windows) from mobygames.com
From my own experience (2000 advanced partial solar eclipse, seen from Warsaw): at this stage of a solar eclipse the sky is still not yet dark. (Windows) from mobygames.com
Everyone is running out of time... (Windows) from mobygames.com
George's puzzle in the pyramid is much less logical than the one Nico stumbles upon. (Windows) from mobygames.com
Official Screenshot (Windows) from Steam
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Official Screenshot (Windows) from Steam
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Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
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Trailer

Year of Release:
1997

Genre(s):
Traditional

Graphic Style:
2D

Camera View:
Third-Person

Control Type:
Point and Click

Setting/Theme:
Fantasy Mystery Thriller

Other Tags:
Historical Speech

Available From: