Delaware St. John: Volume 1: The Curse of Midnight Manor

The Curse of Midnight Manor is the first game in the Delaware St. John series. The player takes on the role of Delaware St. John, who is haunted by visions and nightmares. He meets Kelly Bradford, who owns a book store but researches paranormal phenomena in her spare time. They discover the visions refer to Morrisville Manor, also known as Midnight Manor, built in 1892 by the wealthy businessman Bernard Armand before a series of tragedies caused rumors of a curse and caused the manor to close down for good.

As in all Delaware St. John games, the game has been split up into two stories, here The Fate of Vandals and Done with Mirrors. The entire game takes place in the manor, but John will research different tragedies which occurred at different points of time. The first story deals with the recent disappearance of 5 teenagers in the manor, while the second story goes all the way back to some of the manor's original inhabitants. Most of the events are told through the ghosts who act out what happened to them. After completing the first story, the second one becomes available. This game also introduces the legend of The Destroyer and The Protector, further explored in the second and third game in the series.

The game is shown from a first-person perspective, with pre-rendered 3D cut-scenes in a third-person view. There are no dialogue trees during conversations and puzzles consists of inventory-based actions, exploration, gathering clues, a maze, some more difficult puzzles involving keypads and riddles, and a few time-based actions where John needs to act quickly so as not to die. During his search, John is in contact with Kate through VIC, the Voice/Imagery Communicator. Shown in the bottom right part of the interface, it can be used to ask for clues, or to send photos or recordings of paranormal activity for analysis. Many of the puzzles involve helping ghosts find peace by returning objects.

Followed By Delaware St. John: Volume 2: The Town with No Name
Series Delaware St. John (1)
Added March 8, 2020
Published By Lighthouse Interactive Game Publishing BV
Akella
Big Time Games, Inc.
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Austria,Germany,Switzerland) (Windows) from mobygames.com
Front Cover (Germany) (Windows) from mobygames.com
Back Cover (Germany) (Windows) from mobygames.com
Media (Germany) (Windows) from mobygames.com
Front Cover (Ukraine) (Windows) from mobygames.com
Back Cover (Ukraine) (Windows) from mobygames.com
Media (Ukraine) (Windows) from mobygames.com
Spine/Sides (Ukraine) (Windows) from mobygames.com
IGDB Cover from igdb.com
Main game screen (Windows) from mobygames.com
Story selection screen (Windows) from mobygames.com
Introduction: Delaware St. John is haunted by his nightmares. (Windows) from mobygames.com
Introduction: fortunately he meets Kelly Bradford to help him. (Windows) from mobygames.com
Title screen (Windows) from mobygames.com
One of the first tasks is to find out how to get some light as your flashlight is almost out of batteries. (Windows) from mobygames.com
Exploring the basement; I found some boots. (Windows) from mobygames.com
A cryptic note needed to power up the generator. (Windows) from mobygames.com
Inside the main hall, where ghosts explain what happened to them. (Windows) from mobygames.com
The lounge (Windows) from mobygames.com
The diary of one of the missing teenagers (Windows) from mobygames.com
Some clues are provided through visions. (Windows) from mobygames.com
Others are written on the wall by ghosts. (Windows) from mobygames.com
One of the manor's rooms (Windows) from mobygames.com
This maze puzzle with an endless hall can be quite frustrating. (Windows) from mobygames.com
An action sequence where the ghosts need to be dispelled. (Windows) from mobygames.com
A rare moment where Delaware St. John is seen from behind. (Windows) from mobygames.com
First story completed, now the second one is unlocked. (Windows) from mobygames.com
There use to be performances in the lounge. (Windows) from mobygames.com
A poster of Rupert's magic show (Windows) from mobygames.com
This little girl will help you in the second story. (Windows) from mobygames.com
The second floor in the mansion, only a few doors can be opened. (Windows) from mobygames.com
Rupert's desk (Windows) from mobygames.com
Tragic events revealed. (Windows) from mobygames.com
I thought the magic word was "please". (Windows) from mobygames.com
The ghostly appearance of Faye (Windows) from mobygames.com
The Hunter reveals itself. (Windows) from mobygames.com

Year of Release:
2005

Platform(s):

Genre(s):
Traditional

Graphic Style:
3D

Camera View:
First-Person

Control Type:
Point and Click

Setting/Theme:
Horror Mystery