Firewatch

Firewatch is a narrative-driven game played from a first-person perspective and set in 1989. The protagonist is Henry, a man in his forties, who takes on the solitary job of manning a firewatch lookout in the secluded wilderness of Two Forks Lookout Area in Wyoming. However, the game starts fourteen years earlier, in Boulder, Colorado, in 1975. The first minutes of the game are largely text-based and explain how Henry met his wife Julia and what led him to the job on his own many years later. The player can choose between different responses to help shape Henry's background.

The game takes place over the course of about 79 days, but only a small amount of days are an actual part of the game. The Two Forks Lookout is Henry's home and the place where most days start. Almost all conversations in the game are done using a portable radio with his supervisor Delilah who is also in a tower, Thorofare Lookout, a mountain over. When she talks to Henry, there are often multiple answers to choose from that shape their relationship. The player chooses to have Henry divulge much of his personal life and react affectionately towards her, or keeps it neutral. The choices often influence how she will react in the future. At the same time, not replying or using silence is almost always an option and also leads to a different effect. A small vertical bar shows the amount of time left before 'silence' is chosen as an option. In return, almost any object or event can be used as a basis to talk to Delilah through a radio icon, but it always up to the player to initiate such a conversation or to have Henry keep it to himself.

Almost right away the entire game world can be explored freely. Henry carries a map that shows his current position, along with the important paths and locations, and he also uses a compass. There are several cache boxes with items and smaller maps that can be used to update Henry's map. Many items, in the tower and outside, are interactive. Even though there is no inventory or puzzles to solve, except for locating certain people or items using the map, many things can be picked up and examined closely, or be thrown away. It is also possible to zoom, both using the map and in the game world. Henry can run, remove certain overgrowth to clear a path, move over obstacles, jump down, and use ropes to rappel. Even though there is free exploration, the game itself is entirely linear based on a series of tasks and sudden occurrences. Henry can nevertheless handle them or react to them in many different ways, shaping his character. Delilah generally steers Henry in the right direction, but there are also often audiovisual clues in the environment. Smaller interactive elements are most often not indicated and it is up to the player to discover them. Most of the gameplay is based on exploration and the conversations with Delilah.

Added March 8, 2020
Published By Campo Santo
Panic
Developed By Campo Santo
Front Cover (Worldwide) (Linux) from mobygames.com
Front Cover (Worldwide) (Linux) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Macintosh) from mobygames.com
Front Cover (Worldwide) (Macintosh) from mobygames.com
Header Image (Windows) from Steam
IGDB Cover from igdb.com
Main menu (Windows) from mobygames.com
Settings (Windows) from mobygames.com
How Henry met Julia in the introduction. (Windows) from mobygames.com
Henry enters his truck and is headed for the tower. (Windows) from mobygames.com
Interaction with other objects is very limited (Windows) from mobygames.com
Choices such as these are important as they will be referenced in conversations later on. (Windows) from mobygames.com
A bulletin board (Windows) from mobygames.com
The sun sets and Henry is close to his tower. (Windows) from mobygames.com
You spot a deer. (Windows) from mobygames.com
Checking your wife's drawing of you while camping at night (Windows) from mobygames.com
There are many books in the game. (Windows) from mobygames.com
Title screen (Windows) from mobygames.com
In the morning, writing a story. (Windows) from mobygames.com
This is where Henry lives and spends most of his time. (Windows) from mobygames.com
Use a map and a compass to navigate. (Windows) from mobygames.com
Good thing the codes to cache supplies are simple enough to remember (Windows) from mobygames.com
Walking in the woods without a rifle may not be such a wise thing after all (Windows) from mobygames.com
When uncovering map fragments you'll mark known routes and info on your own map (Windows) from mobygames.com
Rappelling down. (Windows) from mobygames.com
Moving through a field. (Windows) from mobygames.com
Henry is on the heels of some reckless teens. (Windows) from mobygames.com
Notes can be stored to consult them later on. (Windows) from mobygames.com
Here are the teen: drunk and swimming in the lake. (Windows) from mobygames.com
There are caves to explore as well. (Windows) from mobygames.com
Start of the second day (Windows) from mobygames.com
Each day has a very different colour palette based on the time of day and the weather. (Windows) from mobygames.com
Browsing through the contents of a supply cache. (Windows) from mobygames.com
A supply cache from a distance, they all have the same combination for the lock. (Windows) from mobygames.com
Henry finds a disposable camera. (Windows) from mobygames.com
Taking a picture with a camera, only 18 left. (Windows) from mobygames.com
Rivers and other landmarks can also be used to navigate, instead of relying on the map all the time. (Windows) from mobygames.com
Fixing a broken window. (Windows) from mobygames.com
Talking to Delilah while enjoying the sunset. (Windows) from mobygames.com
Next to the map there are signs. (Windows) from mobygames.com
Three conversation options for Delilah and on the left the vertical line with the remaining time to choose. (Windows) from mobygames.com
Going fishing. (Windows) from mobygames.com
You will be doing a lot of long hikes. (Windows) from mobygames.com
A tree has been unearthed. (Windows) from mobygames.com
Someone left a ski next to a big tree. (Windows) from mobygames.com
You find some abandoned snowmobiles. (Windows) from mobygames.com
Reading a report. (Windows) from mobygames.com
Chopping down a tree. (Windows) from mobygames.com
Back in the tower (Windows) from mobygames.com
A camp (Windows) from mobygames.com
Henry has a new device, replacing his compass. (Windows) from mobygames.com
A toy dinosaur (Windows) from mobygames.com
The fire is causing smoke. (Windows) from mobygames.com
An abandoned camp (Windows) from mobygames.com
Delilah's tower is somewhere in the distance. (Windows) from mobygames.com
Upload the photos after completing the game and get them developed. (Windows) from mobygames.com
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Trailer 1  2  3  4  5  6 

Year of Release:
2016

Genre(s):

Camera View:
First-Person

Available From: