After having recovered the three treasures, King Graham has been crowned king. Now having needing a queen for companionship, Graham searches the land for a maiden, but to no avail, so he turns to the magic mirror for help. The mirror shows him a beautiful girl locked away in a quartz tower in a faraway land of Kolyma, and must find three keys that are used to unlock the door that will lead to her.
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Manual (United States) (DOS)
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Manual (United States) (DOS)
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Advertisement (United States) (DOS)
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Advertisement (United States) (DOS)
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Extras (United States) (DOS)
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Header Image (Windows)
from Steam
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Title screen
(Atari ST)
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Intro
(Atari ST)
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Starting location
(Atari ST)
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Examining an object
(Atari ST)
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Grandma's house
(Atari ST)
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Inside the chapel
(Atari ST)
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Standing near a pretty little pond
(Atari ST)
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Inventory screen
(Atari ST)
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Inside the treehouse
(Atari ST)
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Is that bridge safe for crossing?
(Atari ST)
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King Graham meets a mermaid
(Atari ST)
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Paying a visit to Neptune
(Atari ST)
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Holy cameo appearance!
(Atari ST)
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On a flying carpet
(Atari ST)
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Swimming.
(Atari ST)
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Near a river.
(Atari ST)
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Exploring the river.
(Atari ST)
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A stake is next to that tree.
(Atari ST)
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Trees.
(Atari ST)
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Exploring the coast.
(Atari ST)
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A trident is on the ground.
(Atari ST)
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Walking along the countryside.
(Atari ST)
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A tree house.
(Atari ST)
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Title screen (Monochrome)
(Atari ST)
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Starting screen (Monochrome)
(Atari ST)
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Picking up monochrome flowers would not be the same anyway (Monochrome)
(Atari ST)
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She is not only sick, she also lacks her colors (Monochrome)
(Atari ST)
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Title screen (CGA with composite monitor)
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The game introduction (CGA with composite monitor)
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The game begins here (CGA with composite monitor)
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I don't see anything special here, do you? (CGA with composite monitor)
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Yes, I am indeed thinking of crossing this bridge... (CGA with composite monitor)
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Protective spells are always helpful (CGA with composite monitor)
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A little antique shop is here... (CGA with composite monitor)
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The beginning location (CGA with RGB monitor)
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I wonder who lives in this cozy little cottage? (CGA with RGB monitor)
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A wolf!! Good thing I saved early and saved often... (CGA with RGB monitor)
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Little Red Riding Hood is here (CGA with RGB monitor)
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Wandering, lost in the forest... (CGA with RGB monitor)
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Hmm, a monastary (CGA with RGB monitor)
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The monk doesn't seem interested in speaking with me (CGA with RGB monitor)
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Introduction. (PCjr)
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Start of the game. (PCjr)
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Seashore. (PCjr)
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Little Red Riding Hood. (PCjr)
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Near the poisoned lake. (PCjr)
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A nice little home. (PCjr)
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Grandma. (PCjr)
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The church. (PCjr)
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Maybe the monks here will help Graham? (PCjr)
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In the church. (PCjr)
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Rockly mountain nearby. (PCjr)
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The Batmobile! (PCjr)
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A tree house. (PCjr)
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Ladder. (PCjr)
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Can I borrow a cup of sugar? (PCjr)
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Ow... I feel pain. (PCjr)
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Clam. (PCjr)
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Swimming. (PCjr)
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Antique shop and corny joke. (PCjr)
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Flowers. (PCjr)
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Great... I'm a frog now. (PCjr)
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An ad for the Black Cauldron on a tree. (PCjr)
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Bridge. (PCjr)
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Door. (PCjr)
from mobygames.com
Title
(Apple II)
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Game intro: Graham in now king, but he's lonely and wants a wife.
(Apple II)
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The Beginning
(Apple II)
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As if...
(Apple II)
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What the hell?
(Apple II)
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Hagatha's cave
(Apple II)
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Mermaid
(Apple II)
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King Neptune's underwater cavern
(Apple II)
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Aren't you supposed to go looking for the three keys instead of taking a swim?
(Apple II)
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Grandma's house
(Apple II)
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Shore.
(Apple II)
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Walking along.
(Apple II)
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Trees.
(Apple II)
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Near a lake with posinous water.
(Apple II)
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Walking around the lake.
(Apple II)
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A hollow log.
(Apple II)
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More forest.
(Apple II)
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Exploring.
(Apple II)
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More of the countryside.
(Apple II)
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Water nearby.
(Apple II)
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Antique shop.
(Apple II)
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Near a mountain.
(Apple II)
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Walking along the mountain side.
(Apple II)
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Chasm nearby.
(Apple II)
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Crossing the bridge.
(Apple II)
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Across the bridge.
(Apple II)
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A strange door...
(Apple II)
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A pesky little dwarf is nearby!
(Apple II)
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The dwarf is trouble. Get out of there fast
(Apple II)
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Graham at the church
(Apple II)
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Title screen
(DOS)
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Life is good now...?
(DOS)
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Opening screen
(DOS)
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Oh no!
(DOS)
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This place doesn't look too safe
(DOS)
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King Graham encounters a mermaid
(DOS)
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Riding a seahorse underwater
(DOS)
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Holy Dark Crusader! Is that what I think it is?
(DOS)
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A very nice looking house
(DOS)
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Oh no! Here comes the big bad wolf!
(DOS)
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Outside a church
(DOS)
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Graham prays at the church
(DOS)
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Taking a nice little dip in the water
(DOS)
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The antique shop
(DOS)
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Inside the antique shop.
(DOS)
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Walking along in a forest
(DOS)
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Walking along the countryside
(DOS)
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Look! A trident on the ground!
(DOS)
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Near the not so healthy looking river
(DOS)
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Near some rocks
(DOS)
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An old bridge
(DOS)
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A ravine
(DOS)
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Inside a tree house
(DOS)
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A humble home
(DOS)
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Swimming out into the deep
(DOS)
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A giant sea horse!
(DOS)
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Flying on a magic carpet
(DOS)
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A snake?! I hate snakes!
(DOS)
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Inside a cave.
(DOS)
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Sailing toward the castle
(DOS)
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The castle entrance is well guarded!
(DOS)
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1nside the castle.
(DOS)
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A stone stairway inside the castle.
(DOS)
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A tower inside the castle.
(DOS)
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Yes, these old Sierra games love stairs! :-)
(DOS)
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A far away land where colors are very strange!
(DOS)
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Riding a fish.
(DOS)
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A tower!
(DOS)
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One of the last obstacles in the game
(DOS)
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Title Screen (CGA Composite)
(DOS)
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Beach (CGA Composite)
(DOS)
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Intro (CGA w/Composite Monitor)
(DOS)
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Title screen (CGA w/RGB Monitor)
(DOS)
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Intro (CGA w/RGB Monitor)
(DOS)
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Credits (CGA w/RGB Monitor)
(DOS)
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Starting screen (CGA w/RGB Monitor)
(DOS)
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Title screen (Hercules graphics)
(DOS)
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Intro (Hercules graphics)
(DOS)
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Entering a command. (Hercules graphics)
(DOS)
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A beautiful cottage (Hercules graphics)
(DOS)
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The title screen.
(Amiga)
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Credits.
(Amiga)
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The starting screen.
(Amiga)
from mobygames.com
Graham finds a nice little house.
(Amiga)
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Inside of the house. It turns out that the house is Grandma's House.
(Amiga)
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Hear the bells at the church toll.
(Amiga)
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Graham is outside of the church.
(Amiga)
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Graham walks into the church.
(Amiga)
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Near a rocky mountain side.
(Amiga)
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Graham explores the landscape.
(Amiga)
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Graham can swim as well as walk.
(Amiga)
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Near a poisoned river. Walk into that water and you'll be a goner.
(Amiga)
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Yonder lies a castle! How can I get across the river?
(Amiga)
from mobygames.com
Swimming in a pond.
(Amiga)
from mobygames.com
Look! I found something on the ground!
(Amiga)
from mobygames.com
Near the antique shop.
(Amiga)
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Outside of the antique shop.
(Amiga)
from mobygames.com
A rope bridge.
(Amiga)
from mobygames.com
The magic door.
(Amiga)
from mobygames.com
Near a rocky ravine. Watch your step!
(Amiga)
from mobygames.com
Looks like someone lives in this tree.
(Amiga)
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A ladder!
(Amiga)
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Ow! Watch your step, Graham!
(Amiga)
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Inside of the tree home.
(Amiga)
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I have a pot of soup.
(Amiga)
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I found Little Red Riding Hood.
(Amiga)
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A giant sea horse... Maybe I can ride it?
(Amiga)
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Going under the sea on the sea horse.
(Amiga)
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Voyage to the bottom of the sea...
(Amiga)
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I hope that shark won't bite me...
(Amiga)
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Graham meets with King Neptune.
(Amiga)
from mobygames.com
Inside of the antique shop.
(Amiga)
from mobygames.com
It's my lucky day! There's a genie inside of my lamp!
(Amiga)
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Nice view from up here.
(Amiga)
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A snake! I hate snakes!
(Amiga)
from mobygames.com
Graham finds a cave.
(Amiga)
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One of the keys is in the cave!
(Amiga)
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The Amiga version of King's Quest II features a mouse controlled menu system.
(Amiga)
from mobygames.com
The inventory screen.
(Amiga)
from mobygames.com
The help screen.
(Amiga)
from mobygames.com
Title screen.
(Apple IIgs)
from mobygames.com
Intro: Sir Graham is now King Graham... And don't you forget it, punk!
(Apple IIgs)
from mobygames.com
King's Graham's quest for a queen has begun... Maybe this whole thing would have been easier if he had tried on-line dating instead.
(Apple IIgs)
from mobygames.com
Pull down menu.
(Apple IIgs)
from mobygames.com
Save game menu.
(Apple IIgs)
from mobygames.com
A nice little house.
(Apple IIgs)
from mobygames.com
Inside grandma's house.
(Apple IIgs)
from mobygames.com
Sea shore.
(Apple IIgs)
from mobygames.com
More sea shore.
(Apple IIgs)
from mobygames.com
A description of an inventory object.
(Apple IIgs)
from mobygames.com
Tress.
(Apple IIgs)
from mobygames.com
Near the poisoned lake.
(Apple IIgs)
from mobygames.com
Walking along the countryside.
(Apple IIgs)
from mobygames.com
Look out for the dwarf - he'll steal your treasures!
(Apple IIgs)
from mobygames.com
Inside the tree house.
(Apple IIgs)
from mobygames.com
Climbing down.
(Apple IIgs)
from mobygames.com
The dwarf's house.
(Apple IIgs)
from mobygames.com
All trees in the King Quest universe are nice until KQ IV... Then they'll try to kill you.
(Apple IIgs)
from mobygames.com
We're on a bridge, Charlie! Errr... King Graham!
(Apple IIgs)
from mobygames.com
The Door! (What is the Door?) The Door is everything! The Door controls Time and Space! The Door can see into your mind! The Door can see into your SOUL! (Really, the Door can do all that?) Heh, no.
(Apple IIgs)
from mobygames.com
Little Red Riding Hood.
(Apple IIgs)
from mobygames.com
Taking a swim in this nice little lake.
(Apple IIgs)
from mobygames.com
Church.
(Apple IIgs)
from mobygames.com
The door to the church.
(Apple IIgs)
from mobygames.com
Inside the chapel.
(Apple IIgs)
from mobygames.com
Antique shop.
(Apple IIgs)
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