King's Quest V: Absence Makes the Heart Go Yonder!

On a beautiful sunny day, King Graham of Daventry decides to take a stroll in the woods surrounding his castle. When he returns, he discovers with horror that his home, Daventry Castle, has completely disappeared! Graham is at a loss, and wonders how this could have happened, when a talking owl named Cedric appears. He tells him that he saw the whole thing, and that an evil wizard named Mordack whisked the entire castle away, along with Graham's family in it. Cedric offers to take him to his homeland, Serenia, where his master, the wizard Crispin resides. Surely Crispin will be able to help King Graham rescue his family from Mordack's clutches.

Preceded by King's Quest IV: The Perils of Rosella
Followed By King's Quest VI: Heir Today, Gone Tomorrow
Series King's Quest (5)
Added March 8, 2020
Published By Sierra On-Line
Activision
Konami
Developed By Sierra On-Line
Front Cover (United States) (DOS) from mobygames.com
Back Cover (United States) (DOS) from mobygames.com
Media (United States) (DOS) from mobygames.com
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Media (United States) (DOS) from mobygames.com
Inside Cover (United States) (DOS) from mobygames.com
Media (Poland) (DOS) from mobygames.com
Media (Brazil) (DOS) from mobygames.com
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Front Cover (United States) (DOS) from mobygames.com
Back Cover (United States) (DOS) from mobygames.com
Front Cover (United States) (DOS) from mobygames.com
Back Cover (United States) (DOS) from mobygames.com
Front Cover (Spain) (DOS) from mobygames.com
Back Cover (Spain) (DOS) from mobygames.com
Front Cover (United Kingdom) (Amiga) from mobygames.com
Back Cover (United Kingdom) (Amiga) from mobygames.com
Media (United Kingdom) (Amiga) from mobygames.com
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Spine/Sides (United Kingdom) (Amiga) from mobygames.com
Spine/Sides (United Kingdom) (Amiga) from mobygames.com
Extras (United Kingdom) (Amiga) from mobygames.com
Extras (United Kingdom) (Amiga) from mobygames.com
Manual (United Kingdom) (Amiga) from mobygames.com
Manual (United Kingdom) (Amiga) from mobygames.com
Front Cover (Germany) (Amiga) from mobygames.com
Back Cover (Germany) (Amiga) from mobygames.com
Front Cover (France,Germany,Italy,United Kingdom) (Amiga) from mobygames.com
Media (France,Germany,Italy,United Kingdom) (Amiga) from mobygames.com
Media (France,Germany,Italy,United Kingdom) (Amiga) from mobygames.com
Back Cover (France,Germany,Italy,United Kingdom) (Amiga) from mobygames.com
Front Cover (Germany) (Amiga) from mobygames.com
Spine/Sides (Germany) (Amiga) from mobygames.com
Spine/Sides (Germany) (Amiga) from mobygames.com
Back Cover (Germany) (Amiga) from mobygames.com
Extras (Germany) (Amiga) from mobygames.com
Extras (Germany) (Amiga) from mobygames.com
Extras (Germany) (Amiga) from mobygames.com
Advertisement (Germany) (Amiga) from mobygames.com
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Advertisement (Germany) (Amiga) from mobygames.com
Manual (Germany) (Amiga) from mobygames.com
Manual (Germany) (Amiga) from mobygames.com
Extras (Germany) (Amiga) from mobygames.com
Extras (Germany) (Amiga) from mobygames.com
Media (Germany) (Amiga) from mobygames.com
Media (Germany) (Amiga) from mobygames.com
Media (Germany) (Amiga) from mobygames.com
Media (Germany) (Amiga) from mobygames.com
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Media (Germany) (Amiga) from mobygames.com
Media (Germany) (Amiga) from mobygames.com
Media (Germany) (Amiga) from mobygames.com
Front Cover (United States) (Windows 3.x) from mobygames.com
Back Cover (United States) (Windows 3.x) from mobygames.com
Media (United States) (Windows 3.x) from mobygames.com
Inside Cover (United States) (Windows 3.x) from mobygames.com
Media (Poland) (Windows 3.x) from mobygames.com
Media (Brazil) (Windows 3.x) from mobygames.com
Header Image (Windows) from Steam
IGDB Cover from igdb.com
Sierra Company Logo (MCGA/VGA) (DOS) from mobygames.com
Title screen (MCGA/VGA) (DOS) from mobygames.com
Introduction (MCGA/VGA) (DOS) from mobygames.com
Introduction (MCGA/VGA) (DOS) from mobygames.com
Introduction continued (MCGA/VGA) (DOS) from mobygames.com
In-game shot (MCGA/VGA) (DOS) from mobygames.com
The town (MCGA/VGA) (DOS) from mobygames.com
In a store (MCGA/VGA) (DOS) from mobygames.com
Desert Castle (MCGA/VGA) (DOS) from mobygames.com
Cedric the old wizard wonders why sitting in "HIS" river... (MCGA/VGA) (DOS) from mobygames.com
The options menu are more graphical...(overlooking the bakery) (MCGA/VGA) (DOS) from mobygames.com
That termite castle looks better than most buildings I know... (MCGA/VGA) (DOS) from mobygames.com
I wonder if these gypsies know the Avatar? (MCGA/VGA) (DOS) from mobygames.com
The weeping willow...formerly beautiful princess, now professional harp player at medieval pubs (MCGA/VGA) (DOS) from mobygames.com
Sierra somehow doesn't quite comprehend that tooo many ways to die irritates the player...ribit! (MCGA/VGA) (DOS) from mobygames.com
There goes the "needle in the haystack" theory... (MCGA/VGA) (DOS) from mobygames.com
Archaeologists would really love this place! (MCGA/VGA) (DOS) from mobygames.com
Forest Path (MCGA/VGA) (DOS) from mobygames.com
Title screen (EGA/Tandy) (DOS) from mobygames.com
Introduction (EGA/Tandy) (DOS) from mobygames.com
Introduction continued (EGA/Tandy) (DOS) from mobygames.com
In-game shot (EGA/Tandy) (DOS) from mobygames.com
The town (EGA/Tandy) (DOS) from mobygames.com
In a store (EGA/Tandy) (DOS) from mobygames.com
Desert Castle (EGA/Tandy) (DOS) from mobygames.com
Forest Path (EGA/Tandy) (DOS) from mobygames.com
Beautiful scenery in the game's intro. (CDROM version) (VGA) (DOS) from mobygames.com
Inside the toy shop. (CDROM version) (VGA) (DOS) from mobygames.com
A village. (CDROM version) (VGA) (DOS) from mobygames.com
Graham takes a drink from a desert oasis. (CDROM version) (VGA) (DOS) from mobygames.com
Graham finds the camp of the desert bandits. (CDROM version) (VGA) (DOS) from mobygames.com
Inside the desert bandit's treasure cave. (CDROM version) (VGA) (DOS) from mobygames.com
Inside a spooky home. (CDROM version) (VGA) (DOS) from mobygames.com
That bear is trying to get some honey from the bees. (CDROM version) (VGA) (DOS) from mobygames.com
Graham gets some help from some friendly little people. (CDROM version) (VGA) (DOS) from mobygames.com
The princess is now a princess again, thanks to Graham. (CDROM version) (VGA) (DOS) from mobygames.com
Graham's inventory. (CDROM version) (VGA) (DOS) from mobygames.com
The inn. (CDROM version) (VGA) (DOS) from mobygames.com
The inn's kitchen. (CDROM version) (VGA) (DOS) from mobygames.com
In the snowy mountains (CDROM version) (VGA) (DOS) from mobygames.com
Snowy mountains. (CDROM version) (VGA) (DOS) from mobygames.com
Queen Icebella's throne room. (CDROM version) (VGA) (DOS) from mobygames.com
Queen Icebella. (CDROM version) (VGA) (DOS) from mobygames.com
It's a yeti! (CDROM version) (VGA) (DOS) from mobygames.com
Crystal cave. (CDROM version) (VGA) (DOS) from mobygames.com
Beach. (CDROM version) (VGA) (DOS) from mobygames.com
Boat house. (CDROM version) (VGA) (DOS) from mobygames.com
Sailing to an island. (CDROM version) (VGA) (DOS) from mobygames.com
Evil guy's lair. HELLO! OPEN UP THE DOOR! IT'S GRAHAM, THE PIZZA DELIVERY GUY! (CDROM version) (VGA) (DOS) from mobygames.com
Casimma is here in the kitchen. She will have a bigger role in King's Quest VI. (CDROM version) (VGA) (DOS) from mobygames.com
Sierra logo (Amiga) from mobygames.com
Title screen (Amiga) from mobygames.com
The opening sequence (Amiga) from mobygames.com
Cedric saw the castle disappear (Amiga) from mobygames.com
Starting the game (Amiga) from mobygames.com
There is a weeping willow with a harp here (Amiga) from mobygames.com
Entering a town (Amiga) from mobygames.com
Entering the desert, be careful! (Amiga) from mobygames.com
A forest path. (Amiga) from mobygames.com
In a village. (Amiga) from mobygames.com
Talking to a man with a broken wagon. (Amiga) from mobygames.com
In the tailor's shop. (Amiga) from mobygames.com
The control menu. (Amiga) from mobygames.com
In the toy shop. (Amiga) from mobygames.com
In the shoe shop. (Amiga) from mobygames.com
The bakery. (Amiga) from mobygames.com
Inside the bakery. (Amiga) from mobygames.com
Outside of the inn. (Amiga) from mobygames.com
Inside the inn. (Amiga) from mobygames.com
The bandits at the inn tied me up, and threw me down in the basement! (Amiga) from mobygames.com
Near a tree with a bee hive. (Amiga) from mobygames.com
The desert. (Amiga) from mobygames.com
A cool drink in the desert is just what Graham needs right now. (Amiga) from mobygames.com
A desert camp. (Amiga) from mobygames.com
That dog is bothering the ants. (Amiga) from mobygames.com
The gypsy wagon. (Amiga) from mobygames.com
That sign means what it says. (Amiga) from mobygames.com
A path in the dark forest. (Amiga) from mobygames.com
What's that young man upset about? (Amiga) from mobygames.com
The gnomes house. (Amiga) from mobygames.com
A help screen. (Amiga) from mobygames.com
The evil witch is locked in a safe place, now how do I find the exit? (Amiga) from mobygames.com
The underground passage with some interesting paleontological details (Amiga) from mobygames.com
While the 32-color Amiga version usually doesn't look as good as PC's VGA, the mountains really look interesting in this reduced color palette. (Amiga) from mobygames.com
Graham's private harp concert for Queen Icebella and her wolves... (Amiga) from mobygames.com
The harpy island (Amiga) from mobygames.com
Graham and Cedric are approaching Mordack's island - as always, Cedric's warning will come when there is little left to do... (Amiga) from mobygames.com
The castle entrance - of course Graham can't just ring and say "Sorry, Mordack, but I believe you have borrowed something without asking"... ;) (Amiga) from mobygames.com
Graham is learning some useful spells. (Amiga) from mobygames.com
In the PC-98 version, all the setup is done when running the main game from mobygames.com
Ahh, the nostalgic logo... :) from mobygames.com
Title screen from mobygames.com
Intro. Castle Daventry is about to disappear from mobygames.com
As the credits run... from mobygames.com
Not only the owl can speak; he can speak JAPANESE! :) from mobygames.com
Dig this "absent-minded professor" outfit, dude. A tad overkill with the whole "I'm-too-cool-for-underwear" attitude, though... from mobygames.com
Starting location. You impatiently grab the roof from mobygames.com
Go, brave warrior! Go!... from mobygames.com
Unsure whether you should go on that path or not, you open the Sierra icon interaction menu from mobygames.com
Middle of the forest "hub". You open your inventory from mobygames.com
Nice view of the city. Too bad the graphics on PC-98 are so lousy from mobygames.com
Dialogues have those portraits and block the whole screen... from mobygames.com
Another wacky fantasy creature. A tree who is playing a harp. Maybe I should get a piano for her. Maybe she could swing, you know. Play Thelonious Monk or something from mobygames.com
You bravely venture into the Evil Wizard Realm (TM) from mobygames.com
You get zapped... from mobygames.com
...and turned into a frog. You'd think you could continue the game in a frog form, but no. Game is over from mobygames.com
Nice architecture! from mobygames.com
All house interiors are displayed in small windows. Very annoying, uncomfortable, and just plain bad-looking from mobygames.com
I wonder what those guys are doing there... from mobygames.com
The wise owl will offer professional consulting from time to time. It mostly consists of: "Be careful, Graham!!.. There is deep water there!!..", as if you were blind or didn't play the other KQs from mobygames.com
Hey, now I want to play Ultima from mobygames.com
The classic Sierra Desert To Be Lost In (TM) from mobygames.com
Beautiful view here. You try to talk to yourself from mobygames.com
You get bitten by a scorpion... Life was good as long as it lasted from mobygames.com
They really tried, but the inferior graphics of PC-98 made this town look less beautiful than it was supposed to from mobygames.com
Title sequence (Windows 3.x) from mobygames.com
Castle Daventry. (Windows 3.x) from mobygames.com
Start of the game. (Windows 3.x) from mobygames.com
Game options menu. (Windows 3.x) from mobygames.com
Forest path. (Windows 3.x) from mobygames.com
Outside the village. (Windows 3.x) from mobygames.com
The village. (Windows 3.x) from mobygames.com
Shoe shop. (Windows 3.x) from mobygames.com
A young prince is here crying. (Windows 3.x) from mobygames.com
Outside the bakery. (Windows 3.x) from mobygames.com
Inside the bakery. (Windows 3.x) from mobygames.com
Outside the inn. (Windows 3.x) from mobygames.com
Inside the inn. (Windows 3.x) from mobygames.com
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam
Official Screenshot (Windows) from Steam

Year of Release:
1990

Genre(s):
Traditional

Graphic Style:
2D

Camera View:
Third-Person

Control Type:
Point and Click

Setting/Theme:
Fantasy

Other Tags:
Speech

Available From: