Quest for Infamy

Quest for Infamy is the first original game by Infamous Quests. The developers previously created the King's Quest III: To Heir Is Human and Space Quest II: Roger Wilco in Vohaul's Revenge fan remakes under the Infamous Adventures group name. It was funded by a successful crowd funding campaign on Kickstarter. Quest for Infamy is a hybrid point-and-click adventure game and RPG. In the game, a man is trying to start his life over after running away from a shady past.

Added March 8, 2020
Published By Phoenix Online Studios
Ratalaika Games
Developed By Infamous Quests
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Manual (Worldwide) (Windows) from mobygames.com
Manual (Worldwide) (Windows) from mobygames.com
Map (Worldwide) (Windows) from mobygames.com
Soundtrack (Worldwide) (Windows) from mobygames.com
Extras (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Linux) from mobygames.com
Front Cover (Worldwide) (Linux) from mobygames.com
Manual (Worldwide) (Linux) from mobygames.com
Manual (Worldwide) (Linux) from mobygames.com
Map (Worldwide) (Linux) from mobygames.com
Soundtrack (Worldwide) (Linux) from mobygames.com
Extras (Worldwide) (Linux) from mobygames.com
Front Cover (Worldwide) (Macintosh) from mobygames.com
Manual (Worldwide) (Macintosh) from mobygames.com
Manual (Worldwide) (Macintosh) from mobygames.com
Map (Worldwide) (Macintosh) from mobygames.com
Soundtrack (Worldwide) (Macintosh) from mobygames.com
Extras (Worldwide) (Macintosh) from mobygames.com
IGDB Cover from igdb.com
The general store (Windows) from mobygames.com
The apothecary (Windows) from mobygames.com
The very idea of a bank in a small, medieval-like town is incongruent by itself, so here the game "breaks the fourth wall" and alludes to modern politics. (Windows) from mobygames.com
In this game you don't choose your character class at the beginning, but find a mentor at the game's first stage. To become a Sorcerer, you need to solve this little memory puzzle first. (Windows) from mobygames.com
A lot of the game's plot revolves around the tragic and mysterious story of the Killington family. These are the remains of their burned-down mansion. (Windows) from mobygames.com
This area used to be the Killingtons' garden. (Windows) from mobygames.com
The graveyard - I kinda seem to have a thing for graveyard screenshots, even though I'm in no way sinister, at most melancholic... (Windows) from mobygames.com
...though I admit that I visit my father and other relatives in the cemetery quite often and rather enjoy looking at other tombstones, even though "in real life" they are, of course, never funny... (Windows) from mobygames.com
The thieves' den - here a Rogue can fence off stolen stuff and enter the underground tunnels - however, no-one may steal here! (Windows) from mobygames.com
A beautiful part of the forest - relatively often you'll meet an enemy hiding behind the tree on the right. (Windows) from mobygames.com
In this game combat becomes a piece of cake, but only after you've upgraded your weapons. Steal a good sword and save money for a robust armor - you'll soon have it returned by robbing enemies. (Windows) from mobygames.com
Yup, that's a jaguar, in this not very South American or tropical area. However, it's the worst enemy from the financial point of view - jaguars don't carry money and don't have stuff you can sell. (Windows) from mobygames.com
The orchard, with a well which you can (and should) enter. (Windows) from mobygames.com
The loveliest home where you can steal something - rather 18th or 19th-century style than the medieval period. However, RPG temporal realities are usually rather vague... (Windows) from mobygames.com
...and some comments in this game indicate that if we have to pin it down, the plot may take place in the future, after some global disaster. (Windows) from mobygames.com
This barn is also a place where you can steal stuff, but it's completely safe because nobody is guarding it. (Windows) from mobygames.com
Roehm is on the run because he tried to sleep with the baron's wife. He would like to cross the bridge (seen in the north), but he can't because it has been damaged in the winter. (Windows) from mobygames.com
In this game there are three distinct time stages - daytime, evening and night. The evening is quite long, not just a fleeting transient phase like in most games with day/night cycle. (Windows) from mobygames.com
Another ruin of a home, and this one turns out to be related to the Killington family story as well. (Windows) from mobygames.com
You'll meet a man in the pub, whose father used to be the Killingtons' servant. Buy him whisky and he'll tell you the whole story. (Windows) from mobygames.com
These two trees can talk and will ask you to run an errand for them. (Windows) from mobygames.com
The panorama of Tyr, the Greco-Roman-styled port city, at night. (Windows) from mobygames.com
In this game there are quite a few panorama screens (such as the better-known mountaintop screen) - here's another one, in the southern part of the grasslands. (Windows) from mobygames.com
This house belongs to Prospero the wizard. If you choose the Sorcerer path, you'll interact with him quite much, at least until you learn all spells he can teach you and complete a quest for him. (Windows) from mobygames.com
This is your room at the Inn - quite large and elegant, isn't it? (Windows) from mobygames.com
The swamp - another type of screens I seem to love, even though in real life I certainly don't fancy swamps and have been to very few of them. (Windows) from mobygames.com
In this screen there is a lantern, but to enter the swamp - regardless of time of day - you need to catch some fireflies and release them there. (Windows) from mobygames.com
A meeting with the mysterious Kayanna - there is much more to her than just her blonde hair and big breasts... (Windows) from mobygames.com
Gate to the graveyard in the evening. A word of caution: in the night you'll find an undead in every screen of the graveyard, so it's prudent to avoid it until you have upgraded your weapons. (Windows) from mobygames.com
The South Woods - for some classes easier to enter than for others... (Windows) from mobygames.com
What may lonely dwarves do at night?... (Windows) from mobygames.com
The necromancer - a Sorcerer-specific sidequest. (Windows) from mobygames.com
The harbor of Tyr with some "ladies of uncertain virtue". (Windows) from mobygames.com
The Rogue will be asked to steal an item from the Mayor's house. Caution! - there are two possible ways to enter his patio and in version 1.1 the way shown here seems to have a bug. (Windows) from mobygames.com
A backdoor entrance/exit to/from Tyr - for Sorcerers and Brigands the only way to leave Tyr at night. (Windows) from mobygames.com
Solve this puzzle to find an important item. (Windows) from mobygames.com
Finally opening the crypt door! Of course, it's not the end of Roehm's trouble... (Windows) from mobygames.com
This part of the South Woods is in fact a maze. (Windows) from mobygames.com
At one point or other, when trying to leave Tyr in the evening, you will be invited by the Mayor - when I was playing as a Rogue, it happened after I had already stolen his bird, hence the empty cage. (Windows) from mobygames.com
A mission that doesn't feel so bad and cruel because Roehm is asked to kill an evil person - a slave trader... (Windows) from mobygames.com
...too bad Rayford no longer turns a blind eye to him only for financial reasons... (Windows) from mobygames.com
Inside the sewers - and that's a kind of place I've never been to, but I have quite a few sewer screenshots from several games! ("Broken Sword", "Police Quest 2" etc.) (Windows) from mobygames.com
A kitchen inside the Morroi cult's fortress (Windows) from mobygames.com
Leaving the fortress - the final act is beginning! (Windows) from mobygames.com
The final showdown! If you finish the game, save your character and keep your fingers crossed for "QfI2" to be made. Now the team is working on a prequel - rather pure adventure than RPG, it seems. (Windows) from mobygames.com
The gnoll's cave - a little section which privileges characters with a magical ability (because it offers a cheaper way of solving this mini-quest). (Windows) from mobygames.com
If you reunite the crest pieces before going to the graveyard, a vision of the garden as it was before will appear while going through this section. (Windows) from mobygames.com
One more combat screenshot - fighting a guard in Tyr during the final stage of the game. (Windows) from mobygames.com
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Year of Release:
2014

Genre(s):
Hybrid Traditional

Graphic Style:
Retro-Style

Camera View:
Third-Person

Control Type:
Point and Click

Setting/Theme:
Fantasy

Gameplay:
RPG

Other Tags:
Parody

Available From: