Scapeghost

You were successful police officer Alan Chance, until you were killed during a raid on drug dealers, who managed to take a hostage in the process. People have assumed that you died as a result of your own mistakes.

Now you have returned as a ghost, with psychic powers in place of your physical ones. Starting out at your own funeral, you must follow conversations to find clues. One early task is to find items which boost your physical abilities. You have help from other deceased beings, starting with pub owner Joe Danby.

Scapeghost was Level 9's final adventure game, and it is in the same format as the existing ones, which makes for a text parser with additional graphics. Puzzles require instructions to be given to other characters. The game is split into 3 days, each of which can be played independently of each other - November Graveyard, Haunted House and Poltergeist.

Added February 15, 2021
Developed By Level 9 Computing
Front Cover (United Kingdom) (DOS) from mobygames.com
Back Cover (United Kingdom) (DOS) from mobygames.com
Manual (United Kingdom) (Amiga) from mobygames.com
Back Cover (United Kingdom) (Amiga) from mobygames.com
Manual (United Kingdom) (Amiga) from mobygames.com
Front Cover (United Kingdom) (Amiga) from mobygames.com
Front Cover (United Kingdom) (Commodore 64) from mobygames.com
Back Cover (United Kingdom) (Commodore 64) from mobygames.com
Spine/Sides (United Kingdom) (Commodore 64) from mobygames.com
Other (United Kingdom) (Commodore 64) from mobygames.com
Extras (United Kingdom) (Commodore 64) from mobygames.com
Media (United Kingdom) (Commodore 64) from mobygames.com
Media (United Kingdom) (Commodore 64) from mobygames.com
Media (United Kingdom) (Commodore 64) from mobygames.com
IGDB Cover from igdb.com
A bewildering array of graphics modes offered (DOS) from mobygames.com
Episode selection (VGA) (DOS) from mobygames.com
Beginning of episode 1 -- November Graveyard (VGA) (DOS) from mobygames.com
Episode selection (EGA) (DOS) from mobygames.com
Beginning of episode 2 -- Haunted House (EGA) (DOS) from mobygames.com
Episode selection (MGA) (DOS) from mobygames.com
Beginning of episode 3 -- Poltergeist (MGA) (DOS) from mobygames.com
Beginning of episode 1 -- November Graveyard (CGA) (DOS) from mobygames.com
CGA text-only mode, 80-column (DOS) from mobygames.com
Title screen (Amiga) from mobygames.com
Chapter selection (Amiga) from mobygames.com
Grave (Amiga) from mobygames.com
Joe Danby's grave (Amiga) from mobygames.com
Church (Amiga) from mobygames.com
Joe Danby (Amiga) from mobygames.com
Edna and Bert Willmot (Amiga) from mobygames.com
Stonework (Amiga) from mobygames.com
Church poster (Amiga) from mobygames.com
Ruined church (Amiga) from mobygames.com
Old village (Amiga) from mobygames.com
Car headlights (Amiga) from mobygames.com
Abandoned house (Amiga) from mobygames.com
Terrible ghost (Amiga) from mobygames.com
Ditch (Amiga) from mobygames.com
Exorcist (Amiga) from mobygames.com
Hideout (Amiga) from mobygames.com
Garage (Amiga) from mobygames.com
Color monitor: title screen (Atari ST) from mobygames.com
Choosing episode (Atari ST) from mobygames.com
A weird situation (Atari ST) from mobygames.com
Funeral (Atari ST) from mobygames.com
Following the detective (Atari ST) from mobygames.com
No entrance here at the moment (Atari ST) from mobygames.com
The traditional first words in a text adventure (Atari ST) from mobygames.com
Monochrome monitor: title screen. Dithering is very(!) bad (Atari ST) from mobygames.com
At least the text is readable (Monochrome) (Atari ST) from mobygames.com
These are faces (Monochrome) (Atari ST) from mobygames.com
Title screen (Commodore 64) from mobygames.com
The beginning location (Commodore 64) from mobygames.com
You found your own grave? uh oh!! (Commodore 64) from mobygames.com
Exploring this cemetery a bit... (Commodore 64) from mobygames.com
There are many locations each with different graphics (Commodore 64) from mobygames.com
The beginning locations take place in a cemetery (Commodore 64) from mobygames.com
Welcome and introductory text (ZX Spectrum) from mobygames.com
Starting off at one's own grave (ZX Spectrum) from mobygames.com
The detective is rather happy about our death. (ZX Spectrum) from mobygames.com
The prompt has changed. (ZX Spectrum) from mobygames.com

Year of Release:
1989

Genre(s):
Interactive Fiction Traditional

Graphic Style:
2D

Camera View:
First-Person

Control Type:
Text Parser

Setting/Theme:
Mystery

Available From: