Scooby-Doo: Show Down in Ghost Town

In Scooby-Doo!: Show Down In Ghost Town the gang (Fred, Daphne, Velma, Shaggy and Scooby-Doo) stop for a snack at Los Burritos. They soon discover that the town is haunted by a phantom known as "the Faceless Rider", a strange creature with glowing eyes.

The game starts after the gang have arrived in the town. There's a strange ghostly noise coming from somewhere and the friends decide to explore to find its source. As they do so they will encounter new screens and characters who will provide clues and information. At various points in the game the player will encounter puzzles such as how to release a trapped character. There is also an arcade type mini game called 'Pie Noon' in which Scooby and the phantom exchange pies in the town's high street.

Most screens have non game-related hotspots that trigger short animations such as moths flying from a curtain or of snakes and beetles appearing from under rocks and floorboards.

When all characters have given their clues to the team the player must find one additional vital clue. Once this has been done Fred will take the player to the screen where all the clues are displayed and from here the player selects their guess as to the identity of the 'faceless Rider'. The game also features several mini-games (predominantly puzzle-based).

The game has no save / load facility. Before starting a game the player must enter their name and the game records progress automatically. Downloadable content includes a poster and a Scooby-Doo message Mate for the desktop.

Added March 8, 2020
Published By 1C Company
Learning Company, The
Developed By TerraGlyph Interactive Studios, L.P.
Media (United States) (Windows) from mobygames.com
Front Cover (United States) (Windows) from mobygames.com
Back Cover (United States) (Windows) from mobygames.com
Front Cover (Ireland,United Kingdom) (Windows) from mobygames.com
Back Cover (Ireland,United Kingdom) (Windows) from mobygames.com
Spine/Sides (Ireland,United Kingdom) (Windows) from mobygames.com
Front Cover (Spain) (Windows) from mobygames.com
Back Cover (Spain) (Windows) from mobygames.com
Spine/Sides (Spain) (Windows) from mobygames.com
Media (Spain) (Windows) from mobygames.com
The game loads and, after a few stock company logos, displays this screen (Windows) from mobygames.com
The 'How To Play' option brings up the game's manual in a browser window. The Help option brings up WIN 98 troubleshooting advice, also in a browser window. (Windows) from mobygames.com
The 'Scooby-Doo On-Line' option offers a number of web links (Windows) from mobygames.com
The' Groovy Goodies' option brings up these links, all of which are related to the Scooby-Doo Aliens movie. (Windows) from mobygames.com
Before playing the player must sign in. (Windows) from mobygames.com
This is a shot from the game's animated opening sequence. (Windows) from mobygames.com
The game starts with an animated intro in which the gang arrive at a town in the American desert. On the way in they pass the phantom. (Windows) from mobygames.com
So, after explaining that a ghost town is just a deserted town and not a town full of ghosts, the team stand expectantly waiting for the player to choose a direction in which to explore. (Windows) from mobygames.com
Exploring soon begins to uncover a plot. Someone's been digging here and the oddly coloured bricks sparkle. Most screens have hotspots that trigger a humorous action like the appearance of this snake (Windows) from mobygames.com
Here's the gang in the town's saloon with one of the first puzzles, there's someone chained in the chair and the player must find the hidden keys to release him (Windows) from mobygames.com
Whenever a key is found there's a short animation showing Daphne unlocking a chain. Eventually all the locks are unfastened and the character, Prof. Artie Fackt, can provide information. (Windows) from mobygames.com
Each character encountered provides a piece of evidence. (Windows) from mobygames.com
Now the professor has been released a pie appears in the lower right of the screen. Clicking on this triggers the mini-game 'Pie Noon'. (Windows) from mobygames.com
Pie Noon. Scooby must throw pies at the phantom while avoiding the pies the phantom throws. The town clock serves as a game timer and the rest of the gang run across the screen getting in the way. (Windows) from mobygames.com
The game's inventory is accessed via the mystery bus in the lower left. It drives across the screen revealing its contents. Here Shaggy won't explore with Daphne until he's fed Scooby snacks (Windows) from mobygames.com
Shaggy & co find the saloon's stage. There are noises coming from beneath the trap door. The puzzle here is how to lift those sandbags out of the way to see what's beneath. (Windows) from mobygames.com
This is Jenny Lariat, another character. She has great earrings and she gives more information to the team about the town's history and the infamous 'Brick In The Wall' gang. (Windows) from mobygames.com
Jenny's clue is added to the collection. (Windows) from mobygames.com
The main menu option is selected by first opening the inventory. Note there's no save / load option. (Windows) from mobygames.com
Choose difficulty level (Polish version) (Windows) from mobygames.com
A cute rabbit in the intro. (Windows) from mobygames.com
Fun fact: the Mystery Machine's name was translated in two variants in earlier and later Scooby-Doo games. I prefer the later version. (Windows) from mobygames.com
Artie Fackt tells the story of the outlaws of Los Burritos. (Windows) from mobygames.com
Inside the bank. You can only open one of the chests, but there is also a secret passage hidden here. (Windows) from mobygames.com
Wow. This old railroad sequence really reminded me (again) of the mine cart ride in the first Pajama Sam game. (Windows) from mobygames.com
Help the archaeology student with poor eyesight reassemble this broken vase. (Windows) from mobygames.com
Another railroad chase scene. (Windows) from mobygames.com
Come on, is it a railroad or a roller coaster? ;) (Windows) from mobygames.com
Players who know the Pajama Sam games too may guess which screen exactly does it remind me of. (Windows) from mobygames.com
The "gang" will use a veeeery clever method of dealing with the snakes. Worse: this method will work. (Windows) from mobygames.com
Inside the town jail. I would have thought that a key was needed to open it, but no, it's a different item. (Windows) from mobygames.com
The Faceless Rider locked Scooby and Shaggy in the jail cell. Once they were right about a place being scary and dangerous and requiring Scooby Snacks to enter. ;) (Windows) from mobygames.com
Now select the culprit. Of course, Polish version still. (Windows) from mobygames.com
The bandits disguised gold as ordinary bricks by coating it with paint - and the culprit discovered it and tried to hide them to recover them later. (Windows) from mobygames.com

Year of Release:
2000

Platform(s):

Genre(s):

Camera View:
Third-Person

Setting/Theme:
Mystery

More Info:

Available From: