Sentient

You are sent to investigate an outbreak of radiation sickness aboard the space station Icarus, but once aboard, you realize your primary objective is the least of your worries. The captain has been murdered, an assassin threatens a visiting senior Senator, and a power struggle arises as the station careens toward the sun. Save yourself, or save the ship?

Sentient's main feature is the artificial intelligence controlling multiple individual crew members aboard the station, each with their own assignments and behaviors. You interact with the AI characters through an elaborate parser interface, which allows you to ask them everything from the location of a vital piece of equipment, to their opinion of another member of the crew. To succeed, you must take advantage of the crew's help through this social system.

Added March 8, 2020
Published By Psygnosis
Developed By Psygnosis
Front Cover (Germany) (Windows) from mobygames.com
Back Cover (Germany) (Windows) from mobygames.com
Front Cover (United States) (Windows) from mobygames.com
Back Cover (United States) (Windows) from mobygames.com
Other (United States) (Windows) from mobygames.com
Media (United States) (Windows) from mobygames.com
Back Cover (Belgium,France,Germany,Italy,Spain,The Netherlands,United Kingdom) (Windows) from mobygames.com
Front Cover (Belgium,France,Germany,Italy,Spain,The Netherlands,United Kingdom) (Windows) from mobygames.com
Media (Belgium,France,Germany,Italy,Spain,The Netherlands,United Kingdom) (Windows) from mobygames.com
Front Cover (United Kingdom) (Windows) from mobygames.com
Back Cover (United Kingdom) (Windows) from mobygames.com
Media (United Kingdom) (Windows) from mobygames.com
IGDB Cover from igdb.com
Main Menu (Windows) from mobygames.com
Flying into the sun ... ? (Windows) from mobygames.com
Space Station Icarus (Windows) from mobygames.com
Your character, medic Garrett Sherova (Windows) from mobygames.com
Senator Aidin-Edgell on an inspection tour - one of the station's many concerns (Windows) from mobygames.com
A sudden solar flare makes a mess of your landing. (Windows) from mobygames.com
Escaping in time acts as a "crash course" to the game interface and mechanics. (Windows) from mobygames.com
You hallucinate throughout the story, often finding yourself in a peaceful hedge maze. (Windows) from mobygames.com
A mysterious woman waits for you inside the maze, each time offering a new "clue." (Windows) from mobygames.com
There's a balance between procedurally generated interaction and scripted events. (Windows) from mobygames.com
Panels like this one actually allow you to tinker with the station's systems. (Windows) from mobygames.com
Cumbersome, but extremely deep, conversation system - the heart of Sentient (Windows) from mobygames.com
Characters often talk and gossip when they cross paths. (Windows) from mobygames.com
Switching to a cursor mode highlights and allows interactions with objects around you. (Windows) from mobygames.com
A numerical code at every intersection defines rooms and your location in the station. (Windows) from mobygames.com

Year of Release:
1997

Platform(s):

Genre(s):
Narrative Adventure

Graphic Style:
3D

Camera View:
First-Person Third-Person

Control Type:
Direct Control

Setting/Theme:
Mystery Sci-Fi

Gameplay:
Strategy

Other Tags:
Speech

Available From: