The Fall Trilogy Chapter 2: Reconstruction

After solving all the puzzles from a cave complex filled with strange mechanisms and ancient ruins, the amnesiac protagonist starts to finally walk towards the exit and freedom, only to fall once again and wake up inside the modern building of an industrial corporation. Still retaining some of the memories recovered on his previous adventure, he starts to carefully investigate the place, avoiding encounters with the occasional security guards or being spotted by the many cameras installed on every room, while trying to uncover further details about his past.

The Fall Trilogy: Chapter 2 - Reconstruction is the second entry in a series of casual games created by the veteran adventure developers at Kheops Studio. Like in its predecessor, the gameplay is a combination of first-person adventure standards and hidden object challenges. The player can switch at will between two types of presentation, a 360ยบ mode where the viewpoint is controlled by the player, and a more traditional slide-show view with the scenes presented as static pictures with arrows at the edges of the screen for navigation. Some locations are only shown with a fixed perspective.

As in most adventure games, the main objective is to collect a series of objects and use them to solve puzzles, perform necessary actions or accomplish pending tasks. The inventory slots are displayed at the bottom, framed by the tasks list at the left and the iris hint button at the right side. The task list slides upwards when selected, displaying all the pending objectives and a ?+ at the top. The question mark can be clicked to give general instructions about the objectives, with each successive use displaying a more explicit hint. The items have to be used directly by dragging and dropping them from the slots to interactive portions of the scene.

At certain points, the player has to find several instances of the same object in one of the scenes. Mini-games take place on separate screens, and sometimes inside windows at the center, where pieces and mechanisms have to be manipulated to solder circuit points in a game of Simon, discover the correct codes for digital locks, solve a sliding-tiles puzzle, reconnect the loose wires of a button in the correct sequence, reassemble a jigsaw puzzle and complete other similar challenges. The puzzles can be reset to an easier or harder difficulty at any time, or optionally skipped after a few minutes.

Preceded by The Fall Trilogy Chapter 1: Seperation
Followed By The Fall Trilogy Chapter 3: Revelation
Added December 1, 2024
Published By Kheops Studio
Developed By Kheops Studio
Main menu (Windows) from mobygames.com
A short recapitulation of the previous events (Windows) from mobygames.com
Game start (Windows) from mobygames.com
Phone (Windows) from mobygames.com
Task list (Windows) from mobygames.com
Inside the elevator (Windows) from mobygames.com
Collecting all the passcards. (Windows) from mobygames.com
Arriving at the 20th floor. (Windows) from mobygames.com
Pool (Windows) from mobygames.com
City view (Windows) from mobygames.com
Placing the stairs to reach the maintenance door. (Windows) from mobygames.com
Workshop (Windows) from mobygames.com
Switch box (Windows) from mobygames.com
Using the screwdriver. (Windows) from mobygames.com
Scattered board components (Windows) from mobygames.com
Fitting all the components on the limited space of the board. (Windows) from mobygames.com
Soldering mini-game (Windows) from mobygames.com
Entrance (Windows) from mobygames.com
Digital lock puzzle (Windows) from mobygames.com
Sliding-tiles puzzle (Windows) from mobygames.com
Corridor (Windows) from mobygames.com
Floor map with spiders crawling over it. (Windows) from mobygames.com
Broken floor map (Windows) from mobygames.com
Reassembling the floor map (Windows) from mobygames.com
Control room for the cameras (Windows) from mobygames.com
Camera controls (Windows) from mobygames.com
Signature device (Windows) from mobygames.com
Beverage dispensers (Windows) from mobygames.com
Computers (Windows) from mobygames.com
Puzzle with boxes in the storeroom (Windows) from mobygames.com
Office (Windows) from mobygames.com
Button wires puzzle (Windows) from mobygames.com
Jigsaw puzzle (Windows) from mobygames.com
Revealing the indentations of a signature in the checkbook. (Windows) from mobygames.com

Year of Release:
2010

Platform(s):

Genre(s):
Puzzle Adventure Traditional

Graphic Style:
3D

Camera View:
First-Person

Control Type:
Point and Click

Setting/Theme:
Mystery

Gameplay:
Casual

More Info: