The Fellowship of the Ring is an interactive fiction (with graphics) game based on the first volume of J.R.R. Tolkien's novel The Lord of the Rings , describing the efforts of the Hobbits Frodo, Pippin, and Sam and their quest to bring the ring to Mount Doom.
The game is divided into two parts (represented by two separate executable files: DOS version). The first part starts with Frodo at his home in the Shire, where eventually you will team up with the other Hobbits Pippin and Sam, as well as Aragorn and Gandalf. From meeting with Tom Bombadil, the Green Knight, the Balrog and ends with the Nazgul River incident.
The second part of the game starts with forming of the fellowship, thus adding new team members: Boromir, Legolas, etc., until the end of the novel.
Front Cover (United States) (Commodore 64)
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Back Cover (United States) (Commodore 64)
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Media (United States) (Commodore 64)
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Media (United States) (DOS)
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Front Cover (United Kingdom) (ZX Spectrum)
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Spine/Sides (United Kingdom) (ZX Spectrum)
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Back Cover (United Kingdom) (ZX Spectrum)
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Manual (United Kingdom) (ZX Spectrum)
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Manual (United Kingdom) (ZX Spectrum)
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Extras (United Kingdom) (ZX Spectrum)
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Extras (United Kingdom) (ZX Spectrum)
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Extras (United Kingdom) (ZX Spectrum)
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Media (United Kingdom) (ZX Spectrum)
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Media (United Kingdom) (ZX Spectrum)
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Old Cover Image
Starting location
(Commodore 64)
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In Bilbo's garden
(Commodore 64)
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The Shire
(Commodore 64)
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The journey begins...
(Commodore 64)
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Cave
(Commodore 64)
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Bilbo offers you gifts..but wants to have the ring first.
(Commodore 64)
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Hills and ruins.
(Commodore 64)
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Glacier
(Commodore 64)
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This game is using a Pavloda fastloader! (Melbourne House Tape release)
(Commodore 64)
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Loading Screen. (Melbourne House Tape release)
(Commodore 64)
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Choosing which Hobbit you want to be. (Melbourne House Tape release)
(Commodore 64)
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The starting location is in Bilbo Baggins burrow. (Melbourne House Tape release)
(Commodore 64)
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There is a note from Gandalf! We need to go to Rivendell and prevent being spotted by the Black Riders! (Melbourne House Tape release)
(Commodore 64)
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Entering a sunny well tended garden. (Melbourne House Tape release)
(Commodore 64)
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Entering a large grassy square. (Melbourne House Tape release)
(Commodore 64)
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Meeting the Mayor at the Michael Delving Town Hall (Melbourne House Tape release)
(Commodore 64)
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When you type I (or INVENTORY) you will now know what you are carrying. (Melbourne House Tape release)
(Commodore 64)
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I have found Merry who welcomed us with a welcome meal! (Melbourne House Tape release)
(Commodore 64)
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In this game you will actually meet the Old Man Willow who will put Sam, Pippin and Merry to sleep! (Melbourne House Tape release)
(Commodore 64)
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Meeting Tom Bombadil as well! (Melbourne House Tape release)
(Commodore 64)
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Wait. What? A Heavy Metal Orc band In Middle Earth that is playing very loudly? (Melbourne House Tape release)
(Commodore 64)
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At the Gate of Bree. (Melbourne House Tape release)
(Commodore 64)
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The Basic Game: This is a simplified version for novices, that has built-in hints. (Melbourne House Tape release)
(Commodore 64)
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Starting location with emulated "genuine" CGA. Using a later graphic card standard changes the palette to the often seen magenta/cyan colors.
(DOS)
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In a large hall
(DOS)
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Entrance to a dark tunnel
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East bank of river ford
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Wandering through snow
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The Silverlode river.
(DOS)
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Woods of Lorien
(DOS)
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Text display - going east with Frodo and companions, it seems to lead to gloomy places.
(DOS)
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Game start
(Apple II)
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Graphic for the first location
(Apple II)
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Second location
(Apple II)
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In a cutting
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3 black riders
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Start of part 2
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First location of part 2
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On the highway in part 2
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Loading Screen
(ZX Spectrum)
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Choose your character
(ZX Spectrum)
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In a burrow
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On a highway
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Title screen
(Macintosh)
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Part 1: Menu
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Part 1: Game start
(Macintosh)
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Credits
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Part 1: In the garden
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Part 1: On the highway
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Part 2: Game start
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Part 2: road to Rivendell
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