The Legend of Kyrandia 3: Malcolm's Revenge

Everyone blamed the jester Malcolm for allegedly turning everyone to stone and killing the King and the Queen of Kyrandia. Their son Brandon eventually turned Malcolm himself into stone. However, a thunderbolt strikes the jester, liberating him from his predicament. Now it's his turn to tell the world his version of the truth, whether in his usual mischievous manner or by becoming a nicer person.

Malcolm's Revenge is the third entry in the Legend of Kyrandia series and, like its predecessors, an adventure game focusing on inventory-based puzzles. The basic gameplay is similar to the previous entries: the "smart cursor" is responsible for all the actions in the game - taking, using, talking, etc. During conversations, it is possible to control Malcolm's level of truthfulness as well as his "good" and "bad" attitude. Many puzzles in the game have multiple solutions, though the main story remains unchanged for the most part.

Preceded by The Legend of Kyrandia 2: Hand of Fate
Series Legend of Kyrandia (3)
Added March 8, 2020
Published By Virgin Interactive Entertainment (Europe) Ltd.
Virgin Interactive Entertainment, Inc.
Electronic Arts, Inc.
Developed By Westwood Studios, Inc.
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Title screen (DOS) from mobygames.com
Main menu (DOS) from mobygames.com
As we can see, Westwood always puts standards in making nice pre-rendered animations (DOS) from mobygames.com
A Strike of Destiny (DOS) from mobygames.com
This is Brandon's castle. Everyone if angry at you, so you can't enter. Nicely painted... for an adventure of that time (DOS) from mobygames.com
Visiting Darm, the wizard, and his always sleeping dragon-ess (DOS) from mobygames.com
Malcolm will be thrown in prison if you do certain actions or fail to perform others. There is a way out of there, though... (DOS) from mobygames.com
Malcolm meets a helpful ghost in the graveyard. Is he tormented by guilt - or eager to prove his innocence?.. (DOS) from mobygames.com
Malcolm frequently comments on the things he sees. The game has a "laugh track" of the audience - like in TV comedy shows - that makes what he says sound even funnier (DOS) from mobygames.com
That's a lot of people... the bright sprites clash a bit with the smooth backgrounds (DOS) from mobygames.com
Your "bad" conscience - curiously named "Gunther" - will often offer advice and encouragement (DOS) from mobygames.com
A lot of items can be picked up and just moved and thrown around. Many of them come in large quantities; some are not needed to advance (DOS) from mobygames.com
The frog is in the middle of a pre-rendered leaping animation. Very impressive, and smoothly integrated into the game (DOS) from mobygames.com
Bother the mime ten times or so (with rather silly comments), and you'll die!.. (DOS) from mobygames.com
Malcolm philosophizes over bovine linguistic peculiarities (DOS) from mobygames.com
Toy blueprints are floating above the machine in the factory. Naturally, this is a puzzle to be solved (DOS) from mobygames.com
Arrived at the Cat Isle - for some reason, there seem to be a lot of dogs. You are in the "Lying" mode; and you have a lot of bones in your inventory (DOS) from mobygames.com
The jungle on the Isle of cats is a pain to navigate. Which one's help will you take!? (DOS) from mobygames.com
Exploring mysterious Cat Ruins. And... you just caught a flea off yourself. No, seriously: click on Malcolm and you'll get a flea (DOS) from mobygames.com
Saily hoo! (DOS) from mobygames.com
To jump or not to jump... knowing Malcolm, he'll vote for jump (DOS) from mobygames.com
You attempt to solve the altar puzzle. Placing a diamond produces this enigmatic result (DOS) from mobygames.com
Hypnotic... hmm (DOS) from mobygames.com
Malcolm must have read "The Hobbit" and wants to recreate a famous episode from that book (DOS) from mobygames.com
School class... but is Malcolm really just an innocent bystander? Guess again (DOS) from mobygames.com
Somewhat surrealistic view in the Fish World. You are awarded points for all sorts of actions (DOS) from mobygames.com
You are playing a weird checkers-like game with this Fish King (DOS) from mobygames.com
This is Hell. Seriously. Elvis is there (?), and people are waiting for their turn to be judged (DOS) from mobygames.com
Underworld - here's where you're popular (DOS) from mobygames.com
Uh-oh. This is getting serious. Choose wisely, player!.. (DOS) from mobygames.com
A beautiful, serene nocturnal scene with the sea and a boat (DOS) from mobygames.com
Malcolm is turned into a mouse! Oh no... (DOS) from mobygames.com
This animal is pre-rendered 3D animated as well (DOS) from mobygames.com
Killed during your second voyage to the Isle of Cats. Be careful, Malcolm! (DOS) from mobygames.com
My personal favorite sentence from the game... hehe. Nicely imagined, eh? (DOS) from mobygames.com
When it comes to music, even Frank Klepacki needs Malcolm for help (DOS) from mobygames.com

Year of Release:
1994

Genre(s):
Traditional

Graphic Style:
2D

Camera View:
Third-Person

Control Type:
Point and Click

Setting/Theme:
Fantasy

Other Tags:
Speech

Available From: