The Time Machine

The Time Machine is the second in the Mysterious Adventure series of text adventures by Brian Howarth. You are a newspaper reporter, come to investigate the eccentric professor who lives all by himself out on the moors. You start the game in a swamp and must find your way to an old manor house. When you get there, you find the place deserted though. Ultimately you must rescue the professor by finding 3 missing prisms which control his time machine, which are lost in time. Items found in one destination sometimes have to be used in another.

As the other games in the series, the game uses an interpreter similar to the Scott Adams adventure engine, and thus also has the same limitations - a basic 2-word parser, limited vocabulary, and brief descriptions. Illustrations are included in Spectrum, C64, Dragon and Oric ports.

Added February 15, 2021
Published By Digital Fantasia
Paxman Promotions Ltd.
Molimerx Ltd.
Channel 8 Software
Leisure Soft
Front Cover (United Kingdom) (ZX Spectrum) from mobygames.com
Back Cover (United Kingdom) (ZX Spectrum) from mobygames.com
Media (United Kingdom) (ZX Spectrum) from mobygames.com
Front Cover (United Kingdom) (ZX Spectrum) from mobygames.com
Back Cover (United Kingdom) (ZX Spectrum) from mobygames.com
Media (United Kingdom) (ZX Spectrum) from mobygames.com
Start of the adventure. (Commodore 64) from mobygames.com
This screen is displayed as the game loads (ZX Spectrum) from mobygames.com
At the start of the game the player is asked if this is a new game or the resumption of an old one (ZX Spectrum) from mobygames.com
The game starts here. No description. No back story. Straight into the adventuring (ZX Spectrum) from mobygames.com
The game recognises n,s,w,e but not North,South, East & West (ZX Spectrum) from mobygames.com
Bother! Guess this is a game where a map is needed to avoid pitfalls such as this (ZX Spectrum) from mobygames.com
Finally made it past the quicksand. This looks promising. The pictures draw very slowly. First the block of red. Then the black lines. Then the yellow, blue and green (ZX Spectrum) from mobygames.com
Having got to the house the player must find a way in. Still no scene setting or description from the game. All gameplay is guesswork. Should I even be here? How do I proceed? (ZX Spectrum) from mobygames.com

Year of Release:
1983

Genre(s):
Interactive Fiction Traditional

Graphic Style:
2D

Camera View:
First-Person

Control Type:
Text Parser

Setting/Theme:
Sci-Fi

More Info:

Available From: