Virginia

Virginia is a game described as a thriller and played over the course of six days, from Monday to Saturday, and then further divided into many different scenes. It is set in the early nineties and the protagonist is FBI agent Anne Tarver. There are many different story threads, but the main one is that she investigates the disappearance of the boy Lucas Fairfax in the town of Kingdom, in Burgess County, Virginia, with her partner Maria Halperin. The story is not told in a chronological order, but consists of many different vignettes that reveal more about the characters, their intentions and the events. The game has no dialogue, voice-over or other type of text and TV series such as Twin Peaks, Fargo and True Detective are cited as direct inspirations, as well as the game Thirty Flights of Loving. The investigation has some fantasy and supernatural themes and many motifs, symbols and characters that return in different situations often with dreamlike sequences presented quickly one after the other. The story is largely left open to the player to interpret.

The game is entirely linear with limited player interaction. Some scenes provide free movement with exploration in any direction. A single cursor shown as a white dot is used to interact with the environment. When a certain part is interactive, the dot turns into a circle and then in a diamond when close enough. Interactions are then performed automatically as there are no choices, so the player mainly performs these small actions to further the story. As such, there are also no real puzzle-solving elements to the game. In other situations short cinematic sequences are shown with no free movement and only a small amount of looking around and interaction until the next event is triggered. Some scenes offer interactivity, but then move on after a certain time regardless of the actions. Some interactive elements are optional, used to unlock achievements.

Added March 8, 2020
Published By 505 Games
Developed By Variable State
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Macintosh) from mobygames.com
Front Cover (Worldwide) (Macintosh) from mobygames.com
Front Cover (Worldwide) (Macintosh) from mobygames.com
Title screen (Windows) from mobygames.com
Main menu (Windows) from mobygames.com
Settings (Windows) from mobygames.com
Chapter selection (Windows) from mobygames.com
Title screen in the opening sequence of the game (Windows) from mobygames.com
You see yourself in the mirror, applying lipstick. (Windows) from mobygames.com
Approaching a red entrance. (Windows) from mobygames.com
Guess it's time to make it official (Windows) from mobygames.com
There is no text, but closed captions for sounds can be enabled. (Windows) from mobygames.com
Get your alarm clock to stop. (Windows) from mobygames.com
Your computer at home very closely resembles Amiga (Windows) from mobygames.com
In the back of a car on the way to Kingdom (Windows) from mobygames.com
Start of the first day (Windows) from mobygames.com
In the main FBI office (Windows) from mobygames.com
One of your FBI colleagues, though you cannot converse with NPCs (Windows) from mobygames.com
Your boss Cord McCarran hands you a file. (Windows) from mobygames.com
In the office of your colleague Maria Halperin (Windows) from mobygames.com
In the car with Maria, you can look around while driving. (Windows) from mobygames.com
The diner, a place where you will return often. (Windows) from mobygames.com
Lucas' parents (Windows) from mobygames.com
Uncovering a secret dark room behind the closet in Lucas' room (Windows) from mobygames.com
The buffalo, one of the many motifs (Windows) from mobygames.com
A man suddenly appears in front of the car. (Windows) from mobygames.com
The investigation leads to this field. (Windows) from mobygames.com
Sipping coffee after a serious accident (Windows) from mobygames.com
The red bird, another motif (Windows) from mobygames.com
The morgue (Windows) from mobygames.com
Looking up information in the FBI database. (Windows) from mobygames.com
Back in the diner with Maria (Windows) from mobygames.com
A scene straight out of Twin Peaks or True Detective (Windows) from mobygames.com
At night, drinking a beer. (Windows) from mobygames.com
Lots of rooms filled with stuff (Windows) from mobygames.com
Simplistic dollhouse (Windows) from mobygames.com
Breakfast (Windows) from mobygames.com
Talking to Lucas' father. (Windows) from mobygames.com
Photographs and sipping coffee in the diner. (Windows) from mobygames.com
A stakeout (Windows) from mobygames.com
A lot of people suddenly take an interest in you. (Windows) from mobygames.com
Maria disappears through a door. (Windows) from mobygames.com
Collecting flowers is an optional activity during this day. (Windows) from mobygames.com
The game focuses a lot on hands. (Windows) from mobygames.com
The red envelope (Windows) from mobygames.com
Locked up (Windows) from mobygames.com
Playing a game of poker. (Windows) from mobygames.com
Suddenly the positions are switched quickly in a familiar setting. (Windows) from mobygames.com
A dark congregation, with the buffalo (Windows) from mobygames.com
Back in time (Windows) from mobygames.com
The man brings along his child. (Windows) from mobygames.com
A scene in an office near the end of the game (Windows) from mobygames.com
One of the game's final scenes (Windows) from mobygames.com
Trailer 1  2  3  4  5  6 

Year of Release:
2016

Genre(s):
Traditional

Camera View:
First-Person

Setting/Theme:
Mystery Thriller

Available From: