Whispers of a Machine is a Sci-Fi Nordic Noir that tells the story of Vera, a cybernetically augmented detective in a post-AI world, who investigates a string of murders and unravels a dark conflict over forbidden technology.
Added
March 8, 2020
Published By
Raw Fury
Developed By
Clifftop Games
Faravid Interactive
Front Cover (Worldwide) (Macintosh)
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Front Cover (Worldwide) (Macintosh)
from mobygames.com
Front Cover (Worldwide) (Macintosh)
from mobygames.com
Front Cover (Worldwide) (Macintosh)
from mobygames.com
Front Cover (Worldwide) (Macintosh)
from mobygames.com
Front Cover (Worldwide) (Macintosh)
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Front Cover (Worldwide) (Windows)
from mobygames.com
Front Cover (Worldwide) (Windows)
from mobygames.com
Front Cover (Worldwide) (Windows)
from mobygames.com
Front Cover (Worldwide) (Windows)
from mobygames.com
Front Cover (Worldwide) (Windows)
from mobygames.com
Header Image (Windows)
from Steam
IGDB Cover from igdb.com
Steam Header Image from Steam
I had a strange feeling when seeing some WoaM screenshots: A.I. outlawed, and still lots of machines, how could this be technological collapse? Yet, look at the condition of this train...
(Windows)
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Checking workers' dormitory for clues.
(Windows)
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These robots aren't working too, they are just an exhibition - courtesy of Nordsund's little museum of technology.
(Windows)
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In fact, Vera was brought to investigate the murder of Maja Strand and Karl, the second victim, was killed shortly before her arrival. This is the first victim's apartment.
(Windows)
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Here we have it confirmed: Maja Strand was a member of the Conduit, a group working to create divine artificial superintelligence. This is a part of their holy book.
(Windows)
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A very important background of the plot is Vera's own personal tragedy. I don't want to spoil the plot, players should experience it for themselves.
(Windows)
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WoaM is an adventure with RPG elements. Vera can strengthen some aspects of her personality (empathetic, assertive or analytical) and in turn, she develops different skills...
(Windows)
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...Therefore, starting from day 2, some puzzles have different solutions depending on the "path" taken.
(Windows)
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Some puzzles have a few different solutions not dependent on the "path" and new augmentations. For example, you can be sneaky and surprise Katarina/Melinda.
(Windows)
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The northern part of town. Interesting little detail: on day 2 Vera meets a street artist, can use it to amplify one of her traits - and in turn, the finished graffiti will look different.
(Windows)
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Eastern part of town. Unfortunately, the cafe on the left seems to be a place we can't visit... Disappointing, because I really like the graphics.
(Windows)
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The Earth Preservation Orthodox Society is a Christian church which vehemently opposes A.I. and its supporters' parareligious ambitions.
(Windows)
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A warning against such ambitions... I, personally, never believed in true artificial superintelligence: if we don't even understand how our own minds work, how could we replicate them?
(Windows)
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WoaM was created by the same people as "Kathy Rain". This puzzle reminds me of the one with Kathy using voice manipulation software she got from a hacker.
(Windows)
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Even as Vera learns, at least, who killed Maja and Karl, she still can't be sure who is friend and who is foe. Now, Katarina/Melinda suffered brain injury...
(Windows)
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...and Vera is attacked as she tries to communicate her findings.
(Windows)
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Walking back to Nordsund after a night spent during the storm in the woods.
(Windows)
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The final part of the game. Now Vera has to hurry - to save herself, finish the investigation... and carry the tremendous weight of a decision.
(Windows)
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This screenshot spoils a fair bit by itself. So let's finish here, no screenshots from the 2 1/2 possible endings...
(Windows)
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Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Official Screenshot
(Windows)
from Steam
Trailer
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