Early this morning, a strong wind went through the hundred acre wood and picked up many objects and scattered them about. It is your job to locate all the objects, determine who the proper owners are, and return them. You had better hurry though, before the wind returns again! Along the way you'll meet all the familiar Winnie The Pooh characters including Eeyore, Owl, Tigger, and Piglet.
The game's interface involves no typing, instead the cursor keys are used to choose from a list of actions specific to the current location or situation, pick up and drop objects, and navigate around the wood.
Front Cover (United Kingdom) (Commodore 64)
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Back Cover (United Kingdom) (Commodore 64)
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Front Cover (United States) (Commodore 64)
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Back Cover (United States) (Commodore 64)
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Media (United States) (Commodore 64)
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Front Cover (United States) (Apple II)
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Back Cover (United States) (Apple II)
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Front Cover (United States) (DOS)
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Back Cover (United States) (DOS)
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Media (United States) (DOS)
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Reference Card (United States) (DOS)
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Manual (United States) (DOS)
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Title screen
(Commodore 64)
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The game starts here
(Commodore 64)
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Talking to Owl
(Commodore 64)
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This is where Owl lives
(Commodore 64)
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Is it lunch time yet?
(Commodore 64)
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You have found a balloon. Whose could it be?
(Commodore 64)
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Talking to Christopher Robin
(Commodore 64)
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The back door to Rabbit's house
(Commodore 64)
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Toy box - this works as the save game feature as well.
(Commodore 64)
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A bridge.
(Commodore 64)
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Oh noes! Woozle tracks?!
(Commodore 64)
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Piglet's house.
(Commodore 64)
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Piglet's front door.
(Commodore 64)
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Piglet.
(Commodore 64)
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Winnie the Pooh's house.
(Commodore 64)
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Winnie the Pooh - the bear himself.
(Commodore 64)
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Pooh's thoughtful spot - how thoughtful!
(Commodore 64)
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Kanga's house.
(Commodore 64)
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Kanga.
(Commodore 64)
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Roo.
(Commodore 64)
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In a garden.
(Commodore 64)
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A piece of fluff... Is this the Hitchhiker's Guide to the Galaxy game?
(Commodore 64)
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Down a tunnel! Good thing this is a kid's game or there might be all kinds of scary and icky things hiding here that could eat you!
(Commodore 64)
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Rabbit's humble abode.
(Commodore 64)
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Rabbit.
(Commodore 64)
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Rabbit's house.
(Commodore 64)
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Looking under rocks...
(Commodore 64)
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A big tree.
(Commodore 64)
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A hole in the big tree.
(Commodore 64)
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Picnic table.
(Commodore 64)
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Water.
(Commodore 64)
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You can do nothing here if you want... Hours and hours of fun!
(Commodore 64)
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Eeyore's home.
(Commodore 64)
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Eeyore.
(Commodore 64)
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Trees... Lots of trees!
(Commodore 64)
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It is kind of nice here...
(Commodore 64)
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Quiet forest.
(Commodore 64)
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A big hole in the ground.
(Commodore 64)
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Log... If this was King's Quest II - there would be treasure hiding inside!
(Commodore 64)
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Robin's home.
(Commodore 64)
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Walt Disney Software & Sierra On-Line present
(Apple II)
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Title screen
(Apple II)
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Beginning location
(Apple II)
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Save/Load screen
(Apple II)
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Owl gives hints to solve the game
(Apple II)
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Rabbit
(Apple II)
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Eeyore has no tail
(Apple II)
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Christopher Robin
(Apple II)
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Rabbit's garden
(Apple II)
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Roo playing in the sandy pit
(Apple II)
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Kanga's house
(Apple II)
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Kanga
(Apple II)
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Winnie the Pooh
(Apple II)
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Bridge
(Apple II)
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Entrance to Piglet's house
(Apple II)
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Piglet
(Apple II)
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Title screen (CGA composite mode)
(DOS)
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The beginning location (CGA composite mode)
(DOS)
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A good place to play pooh sticks (CGA composite mode)
(DOS)
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Tigger can bounce you across the wood (CGA composite mode)
(DOS)
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Piglet's home (CGA composite mode)
(DOS)
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Talking to piglet (CGA composite mode)
(DOS)
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Title screen (CGA with RGB monitor)
(DOS)
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The beginning location (CGA with RGB monitor)
(DOS)
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Exploring the Hundred Acre wood (CGA with RGB monitor)
(DOS)
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Some people can't see the forest for the trees (CGA with RGB monitor)
(DOS)
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Talking with Owl (CGA with RGB monitor)
(DOS)
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Meet Eeyore (CGA with RGB monitor)
(DOS)
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This is where you save your game (CGA with RGB monitor)
(DOS)
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Are these woozle tracks? (CGA with RGB monitor)
(DOS)
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Tiger bounces me across the woods! (CGA with RGB monitor)
(DOS)
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At Winnie the Pooh's house (CGA with RGB monitor)
(DOS)
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Cristopher Robin; you can ask a question, or leave the house (CGA with RGB monitor)
(DOS)
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Kanga the Kangaroo! (CGA with RGB monitor)
(DOS)
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Visit Rabbit's underground house (CGA with RGB monitor)
(DOS)
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Pooh discovered the North Pole! (CGA with RGB monitor)
(DOS)
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Meanwhile Roo plays in the sandy pit (CGA with RGB monitor)
(DOS)
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There's a balloon here; who can this belong to? (CGA with RGB monitor)
(DOS)
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Could something be under these rocks? (CGA with RGB monitor)
(DOS)
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Rabbit's Garden. (CGA composite mode)
(DOS)
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Tunnel to Rabbit's home. (CGA composite mode)
(DOS)
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Rabbit's home. (CGA composite mode)
(DOS)
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Rabbit. (CGA composite mode)
(DOS)
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Outside Rabbit's house. (CGA composite mode)
(DOS)
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Back door to Rabbit's home. (CGA composite mode)
(DOS)
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Pooh's home. (CGA composite mode)
(DOS)
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Winnie the Pooh. (CGA composite mode)
(DOS)
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Pooh's Thoughtful Spot, (CGA composite mode)
(DOS)
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Kanga's Home.
(DOS)
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Kanga. (CGA composite mode)
(DOS)
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Hill, (CGA composite mode)
(DOS)
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Picnic table. (CGA composite mode)
(DOS)
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The North Pole... At least according to the locals. (CGA composite mode)
(DOS)
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Tall tree. (CGA composite mode)
(DOS)
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Hole in the tree. (CGA composite mode)
(DOS)
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Rocks. (CGA composite mode)
(DOS)
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Title Screen PCjr/Tandy Graphics
(DOS)
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Christopher Robin's Playhouse, PCjr/Tandy Graphics
(DOS)
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Saving your Game PCjr/Tandy Graphics
(DOS)
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The One Hundred Acre Wood PCjr/Tandy Graphics
(DOS)
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Rabbit PCjr/Tandy Graphics
(DOS)
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Rabbit's Garden PCjr/Tandy Graphics
(DOS)
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Kanga PCjr/Tandy Graphics
(DOS)
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Pooh Bear PCjr/Tandy Graphics
(DOS)
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Piglet PCjr/Tandy Graphics
(DOS)
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Christopher Robin PCjr/Tandy Graphics
(DOS)
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Roo Tandy/PCjr. Graphics
(DOS)
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Owl Tandy/PCjr Graphics
(DOS)
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Tigger Tandy/PCjr. Graphics
(DOS)
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Eeyore Tandy/PCjr. Graphics
(DOS)
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Starting location
(Atari ST)
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Progress measurement -- and a Hitchhikers' Guide joke?!
(Atari ST)
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Game save screen
(Atari ST)
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Exploring the woods
(Atari ST)
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Multiple-choice questions
(Atari ST)
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And a good day to you, sir depressed donkey
(Atari ST)
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These will surely come in handy!
(Atari ST)
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Whimsical detail
(Atari ST)
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Hello, rabbit
(Atari ST)
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The game moralizes a bit to its immature audience
(Atari ST)
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I'm looking under every single rock
(Atari ST)
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Christopher Robin has no time to help me
(Atari ST)
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Bounced by Tigger! This puts me in a random location (and my objects in another random location, alas!)
(Atari ST)
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Title
(Amiga)
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The Playroom
(Amiga)
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If you look inside the toy chest, you will be able to save or restore your game
(Amiga)
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Exploring the woods
(Amiga)
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Say hello to Owl
(Amiga)
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Owl's dining room
(Amiga)
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Say hello to Roo
(Amiga)
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Say hello to Kanga
(Amiga)
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Tigger just wants to bounce you all over the place
(Amiga)
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The place where Pooh and Christopher Robin like to hang out and play
(Amiga)
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Say hello to Eeyore
(Amiga)
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Galleon's Lap
(Amiga)
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Say hello to Christopher Robin
(Amiga)
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Say hello to Rabbit
(Amiga)
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It's too misty to see where you are going
(Amiga)
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It's too dark in here
(Amiga)
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I spy with my little eye, something beginning with "B"
(Amiga)
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Up a tree looking down at the bridge
(Amiga)
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What a big stream
(Amiga)
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Piglet's house.
(Amiga)
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A piece of fluff.
(Amiga)
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Piglet.
(Amiga)
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Outside Pooh's house.
(Amiga)
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The star of the game.
(Amiga)
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One can only sit and be thoughtful for so long...
(Amiga)
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Picnic table.
(Amiga)
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The "North Pole".
(Amiga)
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Big tree.
(Amiga)
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What's inside?
(Amiga)
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Rocks.
(Amiga)
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Back door of rabbit's house.
(Amiga)
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Rabbit's house.
(Amiga)
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Garden.
(Amiga)
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Tunnel.
(Amiga)
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Dead tree.
(Amiga)
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Lame joke...
(Amiga)
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I'm always hungry!
(Amiga)
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Owl's house.
(Amiga)
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Log.
(Amiga)
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Oh scary!
(Amiga)
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