One year after the events described in The Colonel's Bequest, Laura Bow, fresh out of college, is hired by a New York newspaper to write a story about the newest exhibit acquired by the local Leyendecker Museum, an ancient Egyptian dagger. However, during a party to celebrate the opening of the museum's new section, someone is murdered, the dagger is stolen, and Laura, after asking to be allowed to investigate, is locked in with the rest of the guests. This sets the stage for a series of murders, and it is up to Laura to find the person responsible for them.
The Dagger of Amon Ra plays similarly to the The Colonel's Bequest , focusing primarily on exploration and clue-gathering rather than on solving puzzles, although there are more instances of inventory item collection and usage in the sequel. With the exception of the introductory act, the entire game is set in the museum. The player navigates Laura through its rooms and interacts with characters to gather information and uncover their true motives. The game's clock advances when it is triggered by certain actions or simply by moving from location to location. Some information and events may only be available in specific places and at specific times. Near the end of the game Laura will be asked to make a case to to the coroner, which involves answering a series of questions concerning the crimes. Depending on his playing style, clues discovered, and deductive skills, the player may or may not have the correct answers to all the questions.
Unlike its predecessor - and like most other contemporary Sierra adventures - the game utilizes an icon-based interface instead of typing verb-object commands to interact with the environments. Topics can also be chosen from a list when the player selects the "Ask" command. The CD version features full speech, including narration.
Preceded by
The Colonel's Bequest: A Laura Bow Mystery
Series
Laura Bow (2)
Added
March 8, 2020
Published By
Sierra On-Line
Developed By
Sierra On-Line
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Old Cover Image
Title screen
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It doesn't take long for the foul play to begin
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The game starts here. Above is the traditional Sierra interaction menu
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The floppy disk version has copy protection! But of course! You need to have some knowledge of Egyptian gods, which you should anyway!
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The send-off to New York...
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Outside the New York Daily Register News Tribune
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Lo Fat's Chinese Laundry
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This is the conversation menu. All the topics are neatly arranged for you, and there are quite a lot of them!
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Riding in the taxi
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Partying like a rock star
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Some objects lead to such close-ups when interacted with
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Inside the museum...
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Laura hasn't forgotten how to snoop!
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Lovely visual design of the area. You meet an... err... interesting young man. Conversations in the game are usually quite well-written
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Outside the police station
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Talking to the Irish cop
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A few instances lead to such dialogue choices, but normally conversation is either automatized or topic-based
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Making a deal with some kids
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The museum...
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If you try to quit the game you see this amusing message
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Welcome to the museum... Stay awhile... Stay Forever!! (Oops. Wrong game!)
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Like in other Sierra games, death is quite possible here. The tacky-humorous messages are displayed on such separate screens
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I got caught sneaking around!
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Nice bones!
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One of the dino rooms
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That's a mean-looking T-Rex there...
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A secret message! Can you decipher it?..
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Looking at an artifact
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Down we go into the basement!
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An art room
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An office
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Nice office for the museum's boss
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The security officer's office
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Talking - usually with portraits displayed
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Look at all the junk!
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What is she doing with that painting?
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Laura falls in love?.. ...
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A hall
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Looking in a tank
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What's in here?
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Ekkkkk! Laura finds a body...
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In a storage room
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Look at all the mummies!
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In the boiler room
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Climb up a tunnel. Oh... rats!
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Meeting with the coroner
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If you do bad in your investigation, you'll get this newspaper headline
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Pipin Carter found dead in a mummy coffin
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Title screen (EGA)
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It doesn't take long for the foul play to begin. (EGA)
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The send-off to New York... (EGA)
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The game starts here. Above is the traditional Sierra interaction menu. (EGA)
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The floppy disk version has copy protection! (EGA)
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Outside the New York Daily Register News Tribune (EGA)
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Main menu
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Opening cut-scene
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Murder most foul
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Unpleasant conversation during disembarking
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Game story is split into several acts
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Well, at least he got the name right
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Laura Bow, the story protagonist
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Menu options appear when you mouse scroll on top of the screen
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Browsing your inventory
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Laura's work desk, now to figure out how to unlock the desk drawer
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Game settings
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